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package mage.cards.j;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.ActivateAsSorceryActivatedAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.abilities.keyword.DefenderAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SuperType;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.common.FilterOpponentsCreaturePermanent;
import mage.filter.predicate.permanent.CounterPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.HunterToken;
import mage.game.permanent.token.Token;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
import mage.target.common.TargetOpponentsCreaturePermanent;
/**
*
* @author Styxo
*/
public class JabbaTheHutt extends CardImpl {
private static final FilterOpponentsCreaturePermanent filter = new FilterOpponentsCreaturePermanent("creature an opponent control with a bounty counter on it");
static {
filter.add(new CounterPredicate(CounterType.BOUNTY));
}
public JabbaTheHutt(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{B}{R}{G}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add("Hutt");
this.subtype.add("Rogue");
this.power = new MageInt(6);
this.toughness = new MageInt(6);
// Defender
this.addAbility(DefenderAbility.getInstance());
// {T}: Put a bounty counter on target creature.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.BOUNTY.createInstance()), new TapSourceCost());
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
// {R},{T}: Create a tapped 4/4 red Hunter creature token. It fights another target creature an opponent control with a bounty counter on it. Activate this ability only any time you could cast a sorcery.
ability = new ActivateAsSorceryActivatedAbility(Zone.BATTLEFIELD, new JabbaTheHuttEffect(), new ManaCostsImpl("R"));
ability.addCost(new TapSourceCost());
ability.addTarget(new TargetOpponentsCreaturePermanent(filter));
this.addAbility(ability);
}
public JabbaTheHutt(final JabbaTheHutt card) {
super(card);
}
@Override
public JabbaTheHutt copy() {
return new JabbaTheHutt(this);
}
}
class JabbaTheHuttEffect extends OneShotEffect {
public JabbaTheHuttEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "Create a tapped 4/4 red Hunter creature token. It fights another target creature an opponent control with a bounty counter on it";
}
public JabbaTheHuttEffect(final JabbaTheHuttEffect effect) {
super(effect);
}
@Override
public JabbaTheHuttEffect copy() {
return new JabbaTheHuttEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
CreateTokenEffect effect = new CreateTokenEffect(new HunterToken(), 1, true, false);
effect.apply(game, source);
Permanent token = game.getPermanent(effect.getLastAddedTokenIds().get(0));
Permanent opponentCreature = game.getPermanent(getTargetPointer().getFirst(game, source));
if (token != null && opponentCreature != null) {
return token.fight(opponentCreature, source, game);
}
}
return false;
}
}