/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.DelayedTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.DamageTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.events.ZoneChangeEvent; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetCreaturePermanent; /** * * @author LevelX2 */ public class SearingBlood extends CardImpl { public SearingBlood(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{R}{R}"); // Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to that creature's controller. this.getSpellAbility().addEffect(new SearingBloodEffect()); this.getSpellAbility().addTarget(new TargetCreaturePermanent()); } public SearingBlood(final SearingBlood card) { super(card); } @Override public SearingBlood copy() { return new SearingBlood(this); } } class SearingBloodEffect extends OneShotEffect { public SearingBloodEffect() { super(Outcome.Damage); this.staticText = "{this} deals 2 damage to target creature. When that creature dies this turn, {this} deals 3 damage to that creature's controller"; } public SearingBloodEffect(final SearingBloodEffect effect) { super(effect); } @Override public SearingBloodEffect copy() { return new SearingBloodEffect(this); } @Override public boolean apply(Game game, Ability source) { DelayedTriggeredAbility delayedAbility = new SearingBloodDelayedTriggeredAbility(source.getFirstTarget()); game.addDelayedTriggeredAbility(delayedAbility, source); return new DamageTargetEffect(2).apply(game, source); } } class SearingBloodDelayedTriggeredAbility extends DelayedTriggeredAbility { private UUID target; public SearingBloodDelayedTriggeredAbility(UUID target) { super(new SearingBloodDelayedEffect(target), Duration.EndOfTurn); this.target = target; } public SearingBloodDelayedTriggeredAbility(SearingBloodDelayedTriggeredAbility ability) { super(ability); this.target = ability.target; } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.ZONE_CHANGE; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getTargetId().equals(target)) { ZoneChangeEvent zEvent = (ZoneChangeEvent) event; if (zEvent.getFromZone() == Zone.BATTLEFIELD && zEvent.getToZone() == Zone.GRAVEYARD) { return true; } } return false; } @Override public SearingBloodDelayedTriggeredAbility copy() { return new SearingBloodDelayedTriggeredAbility(this); } @Override public String getRule() { return "When that creature dies this turn, {this} deals 3 damage to that creature's controller."; } } class SearingBloodDelayedEffect extends OneShotEffect { protected UUID target; public SearingBloodDelayedEffect(UUID target) { super(Outcome.Damage); this.target = target; } public SearingBloodDelayedEffect(final SearingBloodDelayedEffect effect) { super(effect); this.target = effect.target; } @Override public SearingBloodDelayedEffect copy() { return new SearingBloodDelayedEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = (Permanent) game.getLastKnownInformation(target, Zone.BATTLEFIELD); if (permanent != null) { Player player = game.getPlayer(permanent.getControllerId()); if (player != null) { MageObject sourceObject = source.getSourceObject(game); player.damage(3, source.getSourceId(), game, false, true); return true; } } return false; } }