/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.common; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; /** * * @author BetaSteward_at_googlemail.com */ public class EntersBattlefieldTriggeredAbility extends TriggeredAbilityImpl { protected String rulePrefix; protected boolean noRule; public EntersBattlefieldTriggeredAbility(Effect effect) { this(effect, false); } public EntersBattlefieldTriggeredAbility(Effect effect, boolean optional) { this(effect, optional, null); } public EntersBattlefieldTriggeredAbility(Effect effect, boolean optional, boolean noRule) { this(effect, optional, null); this.noRule = noRule; } public EntersBattlefieldTriggeredAbility(Effect effect, boolean optional, String rulePrefix) { super(Zone.ALL, effect, optional); // Zone.All because a creature with trigger can be put into play and be sacrificed during the resolution of an effect (discard Obstinate Baloth with Smallpox) this.rulePrefix = rulePrefix; } public EntersBattlefieldTriggeredAbility(final EntersBattlefieldTriggeredAbility ability) { super(ability); this.rulePrefix = ability.rulePrefix; this.noRule = ability.noRule; } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD; } @Override public boolean checkTrigger(GameEvent event, Game game) { return event.getTargetId().equals(getSourceId()); } @Override public String getRule() { if (noRule) { return super.getRule(); } return (rulePrefix != null ? rulePrefix : "") + "When {this} enters the battlefield, " + super.getRule(); } @Override public EntersBattlefieldTriggeredAbility copy() { return new EntersBattlefieldTriggeredAbility(this); } }