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package mage.cards.g;
import mage.Mana;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.ChooseColorEffect;
import mage.abilities.effects.common.ManaEffect;
import mage.abilities.mana.TriggeredManaAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.mageobject.SupertypePredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.events.ManaEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class GauntletOfPower extends CardImpl {
private static final FilterLandPermanent filter = new FilterLandPermanent("a basic land");
static {
filter.add(new SupertypePredicate(SuperType.BASIC));
}
public GauntletOfPower(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{5}");
// As Gauntlet of Power enters the battlefield, choose a color.
this.addAbility(new EntersBattlefieldAbility(new ChooseColorEffect(Outcome.Neutral)));
// Creatures of the chosen color get +1/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GauntletOfPowerEffect1()));
// Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his or her mana pool.
this.addAbility(new TapForManaAllTriggeredAbility(new GauntletOfPowerEffectEffect2(), filter, SetTargetPointer.PERMANENT));
}
public GauntletOfPower(final GauntletOfPower card) {
super(card);
}
@Override
public GauntletOfPower copy() {
return new GauntletOfPower(this);
}
}
class GauntletOfPowerEffect1 extends ContinuousEffectImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
public GauntletOfPowerEffect1() {
super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
staticText = "Creatures of the chosen color get +1/+1";
}
public GauntletOfPowerEffect1(final GauntletOfPowerEffect1 effect) {
super(effect);
}
@Override
public GauntletOfPowerEffect1 copy() {
return new GauntletOfPowerEffect1(this);
}
@Override
public boolean apply(Game game, Ability source) {
ObjectColor color = (ObjectColor) game.getState().getValue(source.getSourceId() + "_color");
if (color != null) {
for (Permanent perm: game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
if (perm.getColor(game).contains(color)) {
perm.addPower(1);
perm.addToughness(1);
}
}
}
return true;
}
}
class TapForManaAllTriggeredAbility extends TriggeredManaAbility {
private final FilterPermanent filter;
private final SetTargetPointer setTargetPointer;
public TapForManaAllTriggeredAbility(ManaEffect effect, FilterPermanent filter, SetTargetPointer setTargetPointer) {
super(Zone.BATTLEFIELD, effect, false);
this.filter = filter;
this.setTargetPointer = setTargetPointer;
}
public TapForManaAllTriggeredAbility(TapForManaAllTriggeredAbility ability) {
super(ability);
this.filter = ability.filter.copy();
this.setTargetPointer = ability.setTargetPointer;
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.TAPPED_FOR_MANA;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent permanent = game.getPermanentOrLKIBattlefield(event.getSourceId());
if (permanent != null && filter.match(permanent, getSourceId(), getControllerId(), game)) {
ManaEvent mEvent = (ManaEvent) event;
ObjectColor color = (ObjectColor) game.getState().getValue(getSourceId() + "_color");
if (color != null) {
Mana mana = mEvent.getMana();
boolean colorFits = false;
if (color.isBlack() && mana.getBlack() > 0) {
colorFits = true;
} else if (color.isBlue() && mana.getBlue() > 0) {
colorFits = true;
} else if (color.isGreen() && mana.getGreen() > 0) {
colorFits = true;
} else if (color.isWhite() && mana.getWhite() > 0) {
colorFits = true;
} else if (color.isRed() && mana.getRed() > 0) {
colorFits = true;
}
if (colorFits) {
for (Effect effect : getEffects()) {
effect.setValue("mana", mEvent.getMana());
}
switch (setTargetPointer) {
case PERMANENT:
getEffects().get(0).setTargetPointer(new FixedTarget(permanent.getId()));
break;
case PLAYER:
getEffects().get(0).setTargetPointer(new FixedTarget(permanent.getControllerId()));
break;
}
return true;
}
}
}
return false;
}
@Override
public TapForManaAllTriggeredAbility copy() {
return new TapForManaAllTriggeredAbility(this);
}
@Override
public String getRule() {
return "Whenever " + filter.getMessage() + " for mana, " + super.getRule();
}
}
class GauntletOfPowerEffectEffect2 extends ManaEffect {
public GauntletOfPowerEffectEffect2() {
super();
staticText = "its controller adds one mana of that color to his or her mana pool";
}
public GauntletOfPowerEffectEffect2(final GauntletOfPowerEffectEffect2 effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent land = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source));
if(land != null){
Player player = game.getPlayer(land.getControllerId());
Mana mana = (Mana) getValue("mana");
if (player != null && mana != null) {
player.getManaPool().addMana(mana, game, source);
return true;
}
}
return false;
}
@Override
public Mana getMana(Game game, Ability source) {
return null;
}
@Override
public GauntletOfPowerEffectEffect2 copy() {
return new GauntletOfPowerEffectEffect2(this);
}
}