/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.g; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetControlledCreaturePermanent; import java.util.ArrayList; import java.util.List; import java.util.UUID; /** * @author BursegSardaukar */ public class GoblinAssassin extends CardImpl { public GoblinAssassin(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{R}{R}"); this.subtype.add("Goblin"); this.subtype.add("Assassin"); this.power = new MageInt(2); this.toughness = new MageInt(2); // Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature. this.addAbility(new GoblinAssassinTriggeredAbiliy()); } public GoblinAssassin(final GoblinAssassin card) { super(card); } @Override public GoblinAssassin copy() { return new GoblinAssassin(this); } } class GoblinAssassinTriggeredAbiliy extends TriggeredAbilityImpl { GoblinAssassinTriggeredAbiliy() { super(Zone.BATTLEFIELD, new GoblinAssassinTriggeredEffect(), false); } GoblinAssassinTriggeredAbiliy(final GoblinAssassinTriggeredAbiliy ability) { super(ability); } @Override public GoblinAssassinTriggeredAbiliy copy() { return new GoblinAssassinTriggeredAbiliy(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.ENTERS_THE_BATTLEFIELD; } @Override public boolean checkTrigger(GameEvent event, Game game) { UUID targetId = event.getTargetId(); Permanent permanent = game.getPermanent(targetId); if ((targetId.equals(this.getSourceId())) || (permanent.hasSubtype("Goblin", game) && !targetId.equals(this.getSourceId()))) { return true; } return false; } @Override public String getRule() { return "Whenever {this} or another Goblin enters battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature."; } } class GoblinAssassinTriggeredEffect extends OneShotEffect { GoblinAssassinTriggeredEffect() { super(Outcome.Sacrifice); } GoblinAssassinTriggeredEffect(final GoblinAssassinTriggeredEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { List<UUID> perms = new ArrayList<>(); Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) { Player player = game.getPlayer(playerId); if (player != null && !player.flipCoin(game)) { TargetControlledCreaturePermanent target = new TargetControlledCreaturePermanent(); target.setNotTarget(true); if (target.canChoose(player.getId(), game)) { player.chooseTarget(Outcome.Sacrifice, target, source, game); perms.addAll(target.getTargets()); } } } for (UUID permID : perms) { Permanent permanent = game.getPermanent(permID); if (permanent != null) { permanent.sacrifice(source.getSourceId(), game); } } return true; } return false; } @Override public GoblinAssassinTriggeredEffect copy() { return new GoblinAssassinTriggeredEffect(this); } }