/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.d; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EndOfCombatTriggeredAbility; import mage.abilities.condition.common.AttackedOrBlockedThisCombatSourceCondition; import mage.abilities.decorator.ConditionalTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.keyword.CrewAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.counters.CounterType; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.watchers.common.AttackedOrBlockedThisCombatWatcher; import java.util.UUID; /** * * @author spjspj */ public class DaredevilDragster extends CardImpl { public DaredevilDragster(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}"); this.subtype.add("Vehicle"); this.power = new MageInt(4); this.toughness = new MageInt(4); // At end of combat, if Daredevil Dragster attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards. this.addAbility(new ConditionalTriggeredAbility( new EndOfCombatTriggeredAbility(new DaredevilDragsterEffect(), false), AttackedOrBlockedThisCombatSourceCondition.instance, "At end of combat, if {this} attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards."), new AttackedOrBlockedThisCombatWatcher()); // Crew 2 this.addAbility(new CrewAbility(2)); } public DaredevilDragster(final DaredevilDragster card) { super(card); } @Override public DaredevilDragster copy() { return new DaredevilDragster(this); } } class DaredevilDragsterEffect extends OneShotEffect { public DaredevilDragsterEffect() { super(Outcome.Damage); this.staticText = "put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards"; } public DaredevilDragsterEffect(final DaredevilDragsterEffect effect) { super(effect); } @Override public DaredevilDragsterEffect copy() { return new DaredevilDragsterEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanent(source.getSourceId()); Player controller = game.getPlayer(source.getControllerId()); if (controller != null && permanent != null) { permanent.addCounters(CounterType.VELOCITY.createInstance(), source, game); if (permanent.getCounters(game).getCount(CounterType.VELOCITY) >= 2) { permanent.sacrifice(source.getSourceId(), game); controller.drawCards(2, game); } return true; } return false; } }