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package mage.cards.g;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.LoyaltyAbility;
import mage.abilities.common.PlanswalkerEntersWithLoyalityCountersAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.PreventAllDamageToSourceEffect;
import mage.abilities.effects.common.TapAllEffect;
import mage.abilities.effects.common.UntapAllEffect;
import mage.abilities.effects.common.continuous.BecomesCreatureSourceEffect;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.abilities.keyword.IndestructibleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.common.FilterOpponentsCreaturePermanent;
import mage.game.permanent.token.Token;
/**
*
* @author fireshoes
*/
public class GideonMartialParagon extends CardImpl {
public GideonMartialParagon(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.PLANESWALKER}, "{4}{W}");
this.subtype.add("Gideon");
this.addAbility(new PlanswalkerEntersWithLoyalityCountersAbility(5));
// +2: Untap all creatures you control. Those creatures get +1/+1 until end of turn.
LoyaltyAbility ability = new LoyaltyAbility(new UntapAllEffect(new FilterControlledCreaturePermanent()), 2);
Effect effect = new BoostControlledEffect(1, 1, Duration.EndOfTurn);
effect.setText("Those creatures get +1/+1 until end of turn");
ability.addEffect(effect);
this.addAbility(ability);
// 0: Until end of turn, Gideon, Martial Paragon, becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker.
// Prevent all damage that would be dealt to him this turn.
ability = new LoyaltyAbility(new BecomesCreatureSourceEffect(new GideonMartialParagonToken(), "planeswalker", Duration.EndOfTurn), 0);
effect = new PreventAllDamageToSourceEffect(Duration.EndOfTurn);
effect.setText("Prevent all damage that would be dealt to him this turn");
ability.addEffect(effect);
this.addAbility(ability);
// -10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.
ability = new LoyaltyAbility(new BoostControlledEffect(2, 2, Duration.EndOfTurn), -10);
effect = new TapAllEffect(new FilterOpponentsCreaturePermanent());
effect.setText("Tap all creatures your opponents control");
ability.addEffect(effect);
this.addAbility(ability);
}
public GideonMartialParagon(final GideonMartialParagon card) {
super(card);
}
@Override
public GideonMartialParagon copy() {
return new GideonMartialParagon(this);
}
}
class GideonMartialParagonToken extends Token {
public GideonMartialParagonToken() {
super("", "5/5 Human Soldier creature with indestructible");
cardType.add(CardType.CREATURE);
subtype.add("Human");
subtype.add("Soldier");
power = new MageInt(5);
toughness = new MageInt(5);
addAbility(IndestructibleAbility.getInstance());
}
}