/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.t; import java.util.UUID; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.TargetPlayer; import mage.abilities.Ability; import mage.abilities.effects.common.AttachEffect; import mage.constants.Outcome; import mage.abilities.keyword.EnchantAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.target.targetpointer.FixedTarget; /** * * @author stravant */ public class TrespassersCurse extends CardImpl { public TrespassersCurse(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{B}"); this.subtype.add("Aura"); this.subtype.add("Curse"); // Enchant player TargetPlayer auraTarget = new TargetPlayer(); this.getSpellAbility().addTarget(auraTarget); this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment)); Ability ability = new EnchantAbility(auraTarget.getTargetName()); this.addAbility(ability); // Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life. this.addAbility(new TrespassersCurseTriggeredAbility()); } public TrespassersCurse(final TrespassersCurse card) { super(card); } @Override public TrespassersCurse copy() { return new TrespassersCurse(this); } } class TrespassersCurseTriggeredAbility extends TriggeredAbilityImpl { public TrespassersCurseTriggeredAbility() { super(Zone.BATTLEFIELD, new TrespassersCurseEffect(), false); // false because handled in effect } public TrespassersCurseTriggeredAbility(final TrespassersCurseTriggeredAbility ability) { super(ability); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD; } @Override public boolean checkTrigger(GameEvent event, Game game) { Permanent enchantment = game.getPermanent(this.sourceId); if (enchantment != null && enchantment.getAttachedTo() != null && game.getControllerId(event.getTargetId()).equals(enchantment.getAttachedTo()) && game.getPermanent(event.getTargetId()).isCreature()) { for (Effect effect : this.getEffects()) { effect.setTargetPointer(new FixedTarget(enchantment.getAttachedTo())); } return true; } return false; } @Override public String getRule() { return new StringBuilder("Whenever a creature enters the battlefield under enchanted player's control, ").append(super.getRule()).toString(); } @Override public TrespassersCurseTriggeredAbility copy() { return new TrespassersCurseTriggeredAbility(this); } } class TrespassersCurseEffect extends OneShotEffect { public TrespassersCurseEffect() { super(Outcome.Benefit); this.staticText = "that player loses 1 life and you gain 1 life."; } public TrespassersCurseEffect(final TrespassersCurseEffect effect) { super(effect); } @Override public TrespassersCurseEffect copy() { return new TrespassersCurseEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controllerOfCreature = game.getPlayer(this.getTargetPointer().getFirst(game, source)); Player controller = game.getPlayer(source.getControllerId()); if (controllerOfCreature != null) { controllerOfCreature.loseLife(1, game, false); controller.gainLife(1, game); return true; } return false; } }