/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.dynamicvalue.common.DomainValue; import mage.abilities.effects.PreventionEffectImpl; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.game.Game; import mage.game.events.GameEvent; import mage.target.common.TargetCreaturePermanent; /** * * @author Simown */ public class SamitePilgrim extends CardImpl { public SamitePilgrim(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{W}"); this.subtype.add("Human"); this.subtype.add("Cleric"); this.power = new MageInt(1); this.toughness = new MageInt(1); // Domain - {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new SamitePilgrimPreventDamageToTargetEffect(), new TapSourceCost()); ability.addTarget(new TargetCreaturePermanent()); this.addAbility(ability); } public SamitePilgrim(final SamitePilgrim card) { super(card); } @Override public SamitePilgrim copy() { return new SamitePilgrim(this); } } class SamitePilgrimPreventDamageToTargetEffect extends PreventionEffectImpl { public SamitePilgrimPreventDamageToTargetEffect() { super(Duration.EndOfTurn, Integer.MAX_VALUE, false, true); staticText = "Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control."; } public SamitePilgrimPreventDamageToTargetEffect(final SamitePilgrimPreventDamageToTargetEffect effect) { super(effect); } @Override public SamitePilgrimPreventDamageToTargetEffect copy() { return new SamitePilgrimPreventDamageToTargetEffect(this); } @Override public void init(Ability source, Game game) { super.init(source, game); amountToPrevent = new DomainValue().calculate(game, source, this); } @Override public boolean apply(Game game, Ability source) { return true; } @Override public boolean applies(GameEvent event, Ability source, Game game) { return !this.used && super.applies(event, source, game) && event.getTargetId().equals(source.getFirstTarget()); } }