/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.g; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.keyword.DeathtouchAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.filter.common.FilterCreatureCard; import mage.game.Game; import mage.players.Player; import java.util.UUID; /** * * @author LevelX2 */ public class GravebladeMarauder extends CardImpl { public GravebladeMarauder(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{B}"); this.subtype.add("Human"); this.subtype.add("Warrior"); this.power = new MageInt(1); this.toughness = new MageInt(4); // Deathtouch this.addAbility(DeathtouchAbility.getInstance()); // Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard. this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new GravebladeMarauderEffect(), false, true)); } public GravebladeMarauder(final GravebladeMarauder card) { super(card); } @Override public GravebladeMarauder copy() { return new GravebladeMarauder(this); } } class GravebladeMarauderEffect extends OneShotEffect { public GravebladeMarauderEffect() { super(Outcome.LoseLife); this.staticText = "that player loses life equal to the number of creature cards in your graveyard"; } public GravebladeMarauderEffect(final GravebladeMarauderEffect effect) { super(effect); } @Override public GravebladeMarauderEffect copy() { return new GravebladeMarauderEffect(this); } @Override public boolean apply(Game game, Ability source) { Player targetPlayer = game.getPlayer(getTargetPointer().getFirst(game, source)); Player controller = game.getPlayer(source.getControllerId()); if (targetPlayer != null && controller != null) { targetPlayer.loseLife(controller.getGraveyard().count(new FilterCreatureCard(), game), game, false); return true; } return false; } }