/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.n; import mage.abilities.Ability; import mage.constants.ComparisonType; import mage.abilities.effects.common.FightTargetsEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.PowerPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.game.stack.Spell; import mage.target.TargetPermanent; import mage.target.common.TargetControlledCreaturePermanent; import java.util.Set; import java.util.UUID; /** * @author Styxo */ public class NoContest extends CardImpl { public NoContest(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{G}"); // Target creature you control fights target creature with power less than its power. this.getSpellAbility().addEffect(new FightTargetsEffect()); this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent()); this.getSpellAbility().addTarget(new TargetCreatureWithLessPowerPermanent()); } public NoContest(final NoContest card) { super(card); } @Override public NoContest copy() { return new NoContest(this); } } class TargetCreatureWithLessPowerPermanent extends TargetPermanent { public TargetCreatureWithLessPowerPermanent() { super(1, 1, new FilterCreaturePermanent("creature with power less than its power"), false); } public TargetCreatureWithLessPowerPermanent(final TargetCreatureWithLessPowerPermanent target) { super(target); } @Override public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) { int maxPower = Integer.MIN_VALUE; // get the most poerful controlled creature that can be targeted Card sourceCard = game.getCard(sourceId); for (Permanent permanent : game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), sourceControllerId, game)) { if (permanent.getPower().getValue() > maxPower && permanent.canBeTargetedBy(sourceCard, sourceControllerId, game)) { maxPower = permanent.getPower().getValue(); } } // now check, if another creature has less power and can be targeted FilterCreaturePermanent checkFilter = new FilterCreaturePermanent(); checkFilter.add(new PowerPredicate(ComparisonType.FEWER_THAN, maxPower)); for (Permanent permanent : game.getBattlefield().getActivePermanents(checkFilter, sourceControllerId, sourceId, game)) { if (permanent.canBeTargetedBy(sourceCard, sourceControllerId, game)) { return true; } } return false; } @Override public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) { Spell spell = game.getStack().getSpell(sourceId); if (spell != null) { Permanent firstTarget = getPermanentFromFirstTarget(spell.getSpellAbility(), game); if (firstTarget != null) { int power = firstTarget.getPower().getValue(); // overwrite the filter with the power predicate filter = new FilterCreaturePermanent("creature with power less than " + power); filter.add(new PowerPredicate(ComparisonType.FEWER_THAN, power)); } } return super.possibleTargets(sourceId, sourceControllerId, game); } private Permanent getPermanentFromFirstTarget(Ability source, Game game) { Permanent firstTarget = null; if (source.getTargets().size() == 2) { firstTarget = game.getPermanent(source.getTargets().get(0).getFirstTarget()); } return firstTarget; } @Override public TargetCreatureWithLessPowerPermanent copy() { return new TargetCreatureWithLessPowerPermanent(this); } }