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package mage.cards.n;
import mage.abilities.Ability;
import mage.constants.ComparisonType;
import mage.abilities.effects.common.FightTargetsEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.PowerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.target.TargetPermanent;
import mage.target.common.TargetControlledCreaturePermanent;
import java.util.Set;
import java.util.UUID;
/**
* @author Styxo
*/
public class NoContest extends CardImpl {
public NoContest(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{G}");
// Target creature you control fights target creature with power less than its power.
this.getSpellAbility().addEffect(new FightTargetsEffect());
this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent());
this.getSpellAbility().addTarget(new TargetCreatureWithLessPowerPermanent());
}
public NoContest(final NoContest card) {
super(card);
}
@Override
public NoContest copy() {
return new NoContest(this);
}
}
class TargetCreatureWithLessPowerPermanent extends TargetPermanent {
public TargetCreatureWithLessPowerPermanent() {
super(1, 1, new FilterCreaturePermanent("creature with power less than its power"), false);
}
public TargetCreatureWithLessPowerPermanent(final TargetCreatureWithLessPowerPermanent target) {
super(target);
}
@Override
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
int maxPower = Integer.MIN_VALUE; // get the most poerful controlled creature that can be targeted
Card sourceCard = game.getCard(sourceId);
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), sourceControllerId, game)) {
if (permanent.getPower().getValue() > maxPower && permanent.canBeTargetedBy(sourceCard, sourceControllerId, game)) {
maxPower = permanent.getPower().getValue();
}
}
// now check, if another creature has less power and can be targeted
FilterCreaturePermanent checkFilter = new FilterCreaturePermanent();
checkFilter.add(new PowerPredicate(ComparisonType.FEWER_THAN, maxPower));
for (Permanent permanent : game.getBattlefield().getActivePermanents(checkFilter, sourceControllerId, sourceId, game)) {
if (permanent.canBeTargetedBy(sourceCard, sourceControllerId, game)) {
return true;
}
}
return false;
}
@Override
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
Spell spell = game.getStack().getSpell(sourceId);
if (spell != null) {
Permanent firstTarget = getPermanentFromFirstTarget(spell.getSpellAbility(), game);
if (firstTarget != null) {
int power = firstTarget.getPower().getValue();
// overwrite the filter with the power predicate
filter = new FilterCreaturePermanent("creature with power less than " + power);
filter.add(new PowerPredicate(ComparisonType.FEWER_THAN, power));
}
}
return super.possibleTargets(sourceId, sourceControllerId, game);
}
private Permanent getPermanentFromFirstTarget(Ability source, Game game) {
Permanent firstTarget = null;
if (source.getTargets().size() == 2) {
firstTarget = game.getPermanent(source.getTargets().get(0).getFirstTarget());
}
return firstTarget;
}
@Override
public TargetCreatureWithLessPowerPermanent copy() {
return new TargetCreatureWithLessPowerPermanent(this);
}
}