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package mage.cards.t;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.SacrificeTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.Token;
import mage.game.permanent.token.TidalWaveWallToken;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author nigelzor
*/
public class TidalWave extends CardImpl {
public TidalWave(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{2}{U}");
// Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.
this.getSpellAbility().addEffect(new TidalWaveEffect());
}
public TidalWave(final TidalWave card) {
super(card);
}
@Override
public TidalWave copy() {
return new TidalWave(this);
}
}
class TidalWaveEffect extends OneShotEffect {
public TidalWaveEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.";
}
public TidalWaveEffect(TidalWaveEffect effect) {
super(effect);
}
@Override
public TidalWaveEffect copy() {
return new TidalWaveEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Token token = new TidalWaveWallToken();
if (token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId())) {
for (UUID tokenId : token.getLastAddedTokenIds()) {
Permanent tokenPermanent = game.getPermanent(tokenId);
if (tokenPermanent != null) {
SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect();
sacrificeEffect.setTargetPointer(new FixedTarget(tokenPermanent, game));
game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect), source);
}
}
return true;
}
return false;
}
}