/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common.continuous;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author noxx
*/
public class GainAbilityPairedEffect extends ContinuousEffectImpl {
protected Ability ability;
public GainAbilityPairedEffect(Ability ability, String rule) {
super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
this.ability = ability;
staticText = rule;
}
public GainAbilityPairedEffect(final GainAbilityPairedEffect effect) {
super(effect);
this.ability = effect.ability.copy();
ability.newId(); // This is needed if the effect is copied e.g. by a clone so the ability can be added multiple times to permanents
}
@Override
public GainAbilityPairedEffect copy() {
return new GainAbilityPairedEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null && permanent.getPairedCard() != null) {
Permanent paired = permanent.getPairedCard().getPermanent(game);
if (paired != null && paired.getPairedCard() != null && paired.getPairedCard().equals(new MageObjectReference(permanent, game))) {
permanent.addAbility(ability, source.getSourceId(), game);
paired.addAbility(ability, source.getSourceId(), game, false);
return true;
} else {
// No longer the same cards as orininally paired.
permanent.setPairedCard(null);
}
}
return false;
}
}