/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package org.mage.test.cards.prevention; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * @author LevelX2 */ public class TestOfFaithTest extends CardTestPlayerBase { @Test public void testOneAttackerOneBlockerUsingFaith() { addCard(Zone.BATTLEFIELD, playerA, "Plains", 2); addCard(Zone.BATTLEFIELD, playerA, "Soulmender"); addCard(Zone.HAND, playerA, "Test of Faith"); addCard(Zone.BATTLEFIELD, playerB, "Blur Sliver"); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Test of Faith", "Soulmender"); attack(2, playerB, "Blur Sliver"); block(2, playerA, "Soulmender", "Blur Sliver"); setStopAt(2, PhaseStep.END_COMBAT); execute(); assertPermanentCount(playerA, "Soulmender", 1); assertPowerToughness(playerA, "Soulmender", 3, 3); assertPermanentCount(playerB, "Blur Sliver", 1); } @Test public void testOneAttackerTwoBlockerOneUsingFaith() { addCard(Zone.BATTLEFIELD, playerA, "Plains", 2); addCard(Zone.BATTLEFIELD, playerA, "Soulmender"); addCard(Zone.BATTLEFIELD, playerA, "Elvish Mystic"); addCard(Zone.HAND, playerA, "Test of Faith"); addCard(Zone.BATTLEFIELD, playerB, "Kalonian Tusker"); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Test of Faith", "Soulmender"); attack(2, playerB, "Kalonian Tusker"); block(2, playerA, "Elvish Mystic", "Kalonian Tusker"); block(2, playerA, "Soulmender", "Kalonian Tusker"); setStopAt(2, PhaseStep.END_COMBAT); execute(); assertPermanentCount(playerA, "Soulmender", 1); assertPowerToughness(playerA, "Soulmender", 2, 2); // one damage was prevented so Soulmender got +1/+1 assertPermanentCount(playerA, "Elvish Mystic", 0); assertPermanentCount(playerB, "Kalonian Tusker", 1); // only 2 damage to Kalonian Tusker so he still lives } @Test public void testOneAttackerTwoBlockerTwoUsingFaith() { addCard(Zone.BATTLEFIELD, playerA, "Plains", 4); addCard(Zone.BATTLEFIELD, playerA, "Soulmender"); addCard(Zone.BATTLEFIELD, playerA, "Elvish Mystic"); addCard(Zone.HAND, playerA, "Test of Faith", 2); addCard(Zone.BATTLEFIELD, playerB, "Kalonian Tusker"); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Test of Faith", "Soulmender"); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Test of Faith", "Elvish Mystic"); attack(2, playerB, "Kalonian Tusker"); block(2, playerA, "Elvish Mystic", "Kalonian Tusker"); block(2, playerA, "Soulmender", "Kalonian Tusker"); setStopAt(2, PhaseStep.END_COMBAT); execute(); assertPermanentCount(playerA, "Soulmender", 1); assertPowerToughness(playerA, "Soulmender", 2, 2); // one damage was prevented so Soulmender got +1/+1 assertPermanentCount(playerA, "Elvish Mystic", 1); assertPowerToughness(playerA, "Elvish Mystic", 3, 3); // two damage were prevented so Elvish Mystic got +2/+2 assertPermanentCount(playerB, "Kalonian Tusker", 1); // only 2 damage to Kalonian Tusker so he still lives } }