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package org.mage.test.cards.prevention;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* @author LevelX2
*/
public class TestOfFaithTest extends CardTestPlayerBase {
@Test
public void testOneAttackerOneBlockerUsingFaith() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
addCard(Zone.BATTLEFIELD, playerA, "Soulmender");
addCard(Zone.HAND, playerA, "Test of Faith");
addCard(Zone.BATTLEFIELD, playerB, "Blur Sliver");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Test of Faith", "Soulmender");
attack(2, playerB, "Blur Sliver");
block(2, playerA, "Soulmender", "Blur Sliver");
setStopAt(2, PhaseStep.END_COMBAT);
execute();
assertPermanentCount(playerA, "Soulmender", 1);
assertPowerToughness(playerA, "Soulmender", 3, 3);
assertPermanentCount(playerB, "Blur Sliver", 1);
}
@Test
public void testOneAttackerTwoBlockerOneUsingFaith() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
addCard(Zone.BATTLEFIELD, playerA, "Soulmender");
addCard(Zone.BATTLEFIELD, playerA, "Elvish Mystic");
addCard(Zone.HAND, playerA, "Test of Faith");
addCard(Zone.BATTLEFIELD, playerB, "Kalonian Tusker");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Test of Faith", "Soulmender");
attack(2, playerB, "Kalonian Tusker");
block(2, playerA, "Elvish Mystic", "Kalonian Tusker");
block(2, playerA, "Soulmender", "Kalonian Tusker");
setStopAt(2, PhaseStep.END_COMBAT);
execute();
assertPermanentCount(playerA, "Soulmender", 1);
assertPowerToughness(playerA, "Soulmender", 2, 2); // one damage was prevented so Soulmender got +1/+1
assertPermanentCount(playerA, "Elvish Mystic", 0);
assertPermanentCount(playerB, "Kalonian Tusker", 1); // only 2 damage to Kalonian Tusker so he still lives
}
@Test
public void testOneAttackerTwoBlockerTwoUsingFaith() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
addCard(Zone.BATTLEFIELD, playerA, "Soulmender");
addCard(Zone.BATTLEFIELD, playerA, "Elvish Mystic");
addCard(Zone.HAND, playerA, "Test of Faith", 2);
addCard(Zone.BATTLEFIELD, playerB, "Kalonian Tusker");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Test of Faith", "Soulmender");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Test of Faith", "Elvish Mystic");
attack(2, playerB, "Kalonian Tusker");
block(2, playerA, "Elvish Mystic", "Kalonian Tusker");
block(2, playerA, "Soulmender", "Kalonian Tusker");
setStopAt(2, PhaseStep.END_COMBAT);
execute();
assertPermanentCount(playerA, "Soulmender", 1);
assertPowerToughness(playerA, "Soulmender", 2, 2); // one damage was prevented so Soulmender got +1/+1
assertPermanentCount(playerA, "Elvish Mystic", 1);
assertPowerToughness(playerA, "Elvish Mystic", 3, 3); // two damage were prevented so Elvish Mystic got +2/+2
assertPermanentCount(playerB, "Kalonian Tusker", 1); // only 2 damage to Kalonian Tusker so he still lives
}
}