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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.c;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.common.FilterCreatureOrPlayer;
import mage.filter.predicate.mageobject.AnotherTargetPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCreatureOrPlayer;
import java.util.UUID;
/**
*
* @author Quercitron
*/
public class ConeOfFlame extends CardImpl {
public ConeOfFlame(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{3}{R}{R}");
// Cone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.
FilterCreatureOrPlayer filter1 = new FilterCreatureOrPlayer("creature or player to deal 1 damage");
TargetCreatureOrPlayer target1 = new TargetCreatureOrPlayer(1, 1, filter1);
target1.setTargetTag(1);
this.getSpellAbility().addTarget(target1);
FilterCreatureOrPlayer filter2 = new FilterCreatureOrPlayer("another creature or player to deal 2 damage");
AnotherTargetPredicate predicate2 = new AnotherTargetPredicate(2);
filter2.getCreatureFilter().add(predicate2);
filter2.getPlayerFilter().add(predicate2);
TargetCreatureOrPlayer target2 = new TargetCreatureOrPlayer(1, 1, filter2);
target2.setTargetTag(2);
this.getSpellAbility().addTarget(target2);
FilterCreatureOrPlayer filter3 = new FilterCreatureOrPlayer("another creature or player to deal 3 damage");
AnotherTargetPredicate predicate3 = new AnotherTargetPredicate(3);
filter3.getCreatureFilter().add(predicate3);
filter3.getPlayerFilter().add(predicate3);
TargetCreatureOrPlayer target3 = new TargetCreatureOrPlayer(1, 1, filter3);
target3.setTargetTag(3);
this.getSpellAbility().addTarget(target3);
this.getSpellAbility().addEffect(new ConeOfFlameEffect());
}
public ConeOfFlame(final ConeOfFlame card) {
super(card);
}
@Override
public ConeOfFlame copy() {
return new ConeOfFlame(this);
}
}
class ConeOfFlameEffect extends OneShotEffect {
public ConeOfFlameEffect() {
super(Outcome.Damage);
this.staticText = "{source} deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player";
}
public ConeOfFlameEffect(final ConeOfFlameEffect effect) {
super(effect);
}
@Override
public ConeOfFlameEffect copy() {
return new ConeOfFlameEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
boolean applied = false;
int damage = 1;
for (Target target : source.getTargets()) {
Permanent permanent = game.getPermanent(target.getFirstTarget());
if (permanent != null) {
applied |= (permanent.damage(damage, source.getSourceId(), game, false, true) > 0);
}
Player player = game.getPlayer(target.getFirstTarget());
if (player != null) {
applied |= (player.damage(damage, source.getSourceId(), game, false, true) > 0);
}
damage++;
}
return applied;
}
}