/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common.continuous; import mage.abilities.Ability; import mage.abilities.effects.ContinuousEffectImpl; import mage.constants.Duration; import mage.constants.Layer; import mage.constants.Outcome; import mage.constants.SubLayer; import mage.game.Game; import mage.game.permanent.Permanent; /** * @author JRHerlehy * Created on 4/8/17. */ public class BecomesBlackZombieAdditionEffect extends ContinuousEffectImpl { public BecomesBlackZombieAdditionEffect() { super(Duration.Custom, Outcome.Neutral); staticText = "That creature is a black Zombie in addition to its other colors and types"; } public BecomesBlackZombieAdditionEffect(final BecomesBlackZombieAdditionEffect effect) { super(effect); } @Override public boolean hasLayer(Layer layer) { return layer == Layer.ColorChangingEffects_5 || layer == Layer.TypeChangingEffects_4; } @Override public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) { Permanent creature = game.getPermanent(source.getTargets().getFirstTarget()); if (creature == null) { creature = game.getPermanentEntering(source.getTargets().getFirstTarget()); } if (creature != null) { switch (layer) { case TypeChangingEffects_4: if (sublayer == SubLayer.NA) { if (!creature.hasSubtype("Zombie", game)) { creature.getSubtype(game).add("Zombie"); } } break; case ColorChangingEffects_5: if (sublayer == SubLayer.NA) { creature.getColor(game).setBlack(true); } break; } return true; } else { this.used = true; } return false; } @Override public boolean apply(Game game, Ability source) { return false; } @Override public BecomesBlackZombieAdditionEffect copy() { return new BecomesBlackZombieAdditionEffect(this); } }