/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.dynamicvalue.common; import mage.abilities.Ability; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.effects.Effect; import mage.game.Game; /** * * @author Quercitron */ public class HalfValue implements DynamicValue { private final DynamicValue value; private final boolean roundedUp; public HalfValue(final DynamicValue value, final boolean roundedUp) { this.value = value.copy(); this.roundedUp = roundedUp; } public HalfValue(final HalfValue halfValue) { this.value = halfValue.value.copy(); this.roundedUp = halfValue.roundedUp; } @Override public int calculate(Game game, Ability sourceAbility, Effect effect) { return (value.calculate(game, sourceAbility, effect) + (roundedUp ? 1 : 0)) / 2; } @Override public HalfValue copy() { return new HalfValue(this); } @Override public String getMessage() { StringBuilder sb = new StringBuilder(); sb.append("half ").append(value.getMessage()); if (roundedUp) { sb.append(", rounded up"); } else { sb.append(", rounded down"); } return sb.toString(); } @Override public String toString() { return "half "; } }