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package mage.cards.r;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.EquippedSourceCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continuous.BoostAllEffect;
import mage.abilities.effects.common.continuous.GainAbilityAllEffect;
import mage.abilities.keyword.DoubleStrikeAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import java.util.UUID;
/**
*
* @author Plopman
*/
public class RakshaGoldenCub extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Cat creatures you control");
static {
filter.add(new ControllerPredicate(TargetController.YOU));
filter.add(new SubtypePredicate("Cat"));
}
public RakshaGoldenCub(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{W}{W}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add("Cat");
this.subtype.add("Soldier");
this.power = new MageInt(3);
this.toughness = new MageInt(4);
// Vigilance
this.addAbility(VigilanceAbility.getInstance());
// As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike.
Effect effect1 = new ConditionalContinuousEffect(
new BoostAllEffect(2, 2, Duration.WhileOnBattlefield, filter, false),
EquippedSourceCondition.instance,
"As long as {this} is equipped, Cat creatures you control get +2/+2");
Effect effect2 = new ConditionalContinuousEffect(
new GainAbilityAllEffect(DoubleStrikeAbility.getInstance(), Duration.WhileOnBattlefield, filter, false),
EquippedSourceCondition.instance,
"As long as {this} is equipped, Cat creatures you control have double strike");
effect2.setText("and have double strike");
Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect1);
ability.addEffect(effect2);
this.addAbility(ability);
}
public RakshaGoldenCub(final RakshaGoldenCub card) {
super(card);
}
@Override
public RakshaGoldenCub copy() {
return new RakshaGoldenCub(this);
}
}