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package mage.cards.a;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.SpellAbility;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.cost.CostModificationEffectImpl;
import mage.abilities.keyword.TransformAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.i.InfectiousCurse;
import mage.constants.*;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.util.CardUtil;
import java.util.UUID;
/**
*
* @author halljared
*/
public class AccursedWitch extends CardImpl {
public AccursedWitch(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{B}");
this.subtype.add("Human");
this.subtype.add("Shaman");
this.power = new MageInt(4);
this.toughness = new MageInt(2);
this.transformable = true;
this.secondSideCardClazz = InfectiousCurse.class;
// Spells your opponents cast that target Accursed Witch cost {1} less to cast.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AccursedWitchSpellsCostReductionEffect()));
// When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.
this.addAbility(new TransformAbility());
this.addAbility(new DiesTriggeredAbility(new AccursedWitchReturnTransformedEffect()));
}
public AccursedWitch(final AccursedWitch card) {
super(card);
}
@Override
public AccursedWitch copy() {
return new AccursedWitch(this);
}
}
class AccursedWitchReturnTransformedEffect extends OneShotEffect {
public AccursedWitchReturnTransformedEffect() {
super(Outcome.PutCardInPlay);
this.staticText = "Put {this} from your graveyard onto the battlefield transformed";
}
public AccursedWitchReturnTransformedEffect(final AccursedWitchReturnTransformedEffect effect) {
super(effect);
}
@Override
public AccursedWitchReturnTransformedEffect copy() {
return new AccursedWitchReturnTransformedEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
if (game.getState().getZone(source.getSourceId()) == Zone.GRAVEYARD) {
game.getState().setValue(TransformAbility.VALUE_KEY_ENTER_TRANSFORMED + source.getSourceId(), Boolean.TRUE);
//note: should check for null after game.getCard
Card card = game.getCard(source.getSourceId());
if (card != null) {
card.putOntoBattlefield(game, Zone.BATTLEFIELD, source.getSourceId(), source.getControllerId(), false);
}
}
return true;
}
return false;
}
}
class AccursedWitchSpellsCostReductionEffect extends CostModificationEffectImpl {
public AccursedWitchSpellsCostReductionEffect() {
super(Duration.WhileOnBattlefield, Outcome.Detriment, CostModificationType.REDUCE_COST);
this.staticText = "Spells your opponents cast that target {this} cost {1} less to cast.";
}
protected AccursedWitchSpellsCostReductionEffect(AccursedWitchSpellsCostReductionEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source, Ability abilityToModify) {
CardUtil.reduceCost(abilityToModify, 1);
return true;
}
@Override
public boolean applies(Ability abilityToModify, Ability source, Game game) {
if (abilityToModify instanceof SpellAbility) {
if (game.getOpponents(source.getControllerId()).contains(abilityToModify.getControllerId())) {
for (UUID modeId : abilityToModify.getModes().getSelectedModes()) {
Mode mode = abilityToModify.getModes().get(modeId);
for (Target target : mode.getTargets()) {
for (UUID targetUUID : target.getTargets()) {
Permanent permanent = game.getPermanent(targetUUID);
if (permanent != null && permanent.getId().equals(source.getSourceId())) {
return true;
}
}
}
}
}
}
return false;
}
@Override
public AccursedWitchSpellsCostReductionEffect copy() {
return new AccursedWitchSpellsCostReductionEffect(this);
}
}