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package mage.cards.a;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.RemoveCountersSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.EntersBattlefieldEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreatureOrPlayer;
import java.util.UUID;
/**
*
* @author Loki
*/
public class ApocalypseHydra extends CardImpl {
public ApocalypseHydra(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{X}{R}{G}");
this.subtype.add("Hydra");
this.power = new MageInt(0);
this.toughness = new MageInt(0);
// Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.
this.addAbility(new EntersBattlefieldAbility(new ApocalypseHydraEffect()));
// {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(1), new ManaCostsImpl("{1}{R}"));
ability.addCost(new RemoveCountersSourceCost(CounterType.P1P1.createInstance()));
ability.addTarget(new TargetCreatureOrPlayer());
this.addAbility(ability);
}
public ApocalypseHydra(final ApocalypseHydra card) {
super(card);
}
@Override
public ApocalypseHydra copy() {
return new ApocalypseHydra(this);
}
}
class ApocalypseHydraEffect extends OneShotEffect {
ApocalypseHydraEffect() {
super(Outcome.BoostCreature);
staticText = "with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it";
}
ApocalypseHydraEffect(final ApocalypseHydraEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanentEntering(source.getSourceId());
if (permanent != null) {
SpellAbility spellAbility = (SpellAbility) getValue(EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY);
if (spellAbility != null
&& spellAbility.getSourceId().equals(source.getSourceId())
&& permanent.getZoneChangeCounter(game) == spellAbility.getSourceObjectZoneChangeCounter()) {
int amount = spellAbility.getManaCostsToPay().getX();
if (amount > 0) {
if (amount < 5) {
permanent.addCounters(CounterType.P1P1.createInstance(amount), source, game);
} else {
permanent.addCounters(CounterType.P1P1.createInstance(amount * 2), source, game);
}
}
}
return true;
}
return true;
}
@Override
public ApocalypseHydraEffect copy() {
return new ApocalypseHydraEffect(this);
}
}