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package mage.cards.o;
import java.util.EnumSet;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.DependencyType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.filter.common.FilterEnchantmentPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author Mitchel Stein
*/
public class Opalescence extends CardImpl {
public Opalescence(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{W}{W}");
// Each other non-Aura enchantment is a creature with power and toughness each equal to its converted mana cost. It's still an enchantment.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new OpalescenceEffect()));
}
public Opalescence(final Opalescence card) {
super(card);
}
@Override
public Opalescence copy() {
return new Opalescence(this);
}
}
class OpalescenceEffect extends ContinuousEffectImpl {
private static final FilterEnchantmentPermanent filter = new FilterEnchantmentPermanent("Each other non-Aura enchantment");
private static final EnumSet checkDependencyTypes;
static {
filter.add(Predicates.not(new SubtypePredicate("Aura")));
filter.add(new AnotherPredicate());
checkDependencyTypes = EnumSet.of(DependencyType.AuraAddingRemoving, DependencyType.EnchantmentAddingRemoving);
}
public OpalescenceEffect() {
super(Duration.WhileOnBattlefield, Outcome.BecomeCreature);
staticText = "Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its converted mana cost";
}
public OpalescenceEffect(final OpalescenceEffect effect) {
super(effect);
}
@Override
public OpalescenceEffect copy() {
return new OpalescenceEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
switch (layer) {
case TypeChangingEffects_4:
if (sublayer == SubLayer.NA) {
if (!permanent.isCreature()) {
permanent.addCardType(CardType.CREATURE);
}
}
break;
case PTChangingEffects_7:
if (sublayer == SubLayer.SetPT_7b) {
int manaCost = permanent.getConvertedManaCost();
permanent.getPower().setValue(manaCost);
permanent.getToughness().setValue(manaCost);
}
}
}
return true;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.PTChangingEffects_7 || layer == Layer.TypeChangingEffects_4;
}
@Override
public Set<UUID> isDependentTo(List<ContinuousEffect> allEffectsInLayer) {
Set<UUID> dependentTo = new HashSet<>();
for (ContinuousEffect effect : allEffectsInLayer) {
for (DependencyType dependencyType : effect.getDependencyTypes()) {
if (checkDependencyTypes.contains(dependencyType)) {
dependentTo.add(effect.getId());
}
}
}
return dependentTo;
}
}