/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.r; import mage.abilities.Ability; import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.effects.OneShotEffect; import mage.abilities.mana.AnyColorManaAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetOpponent; import java.util.UUID; /** * * @author andyfries */ public class RainbowVale extends CardImpl { public RainbowVale(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.LAND}, ""); // {tap}: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at the beginning of the next end step. Ability ability = new AnyColorManaAbility(); ability.addEffect(new RainbowValeEffect()); this.addAbility(ability); } public RainbowVale(final RainbowVale card) { super(card); } @Override public RainbowVale copy() { return new RainbowVale(this); } static class RainbowValeEffect extends OneShotEffect { public RainbowValeEffect() { super(Outcome.PutManaInPool); staticText = "an opponent gains control of {this} at the beginning of the next end step"; } public RainbowValeEffect(final RainbowValeEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanent(source.getSourceId()); if (permanent != null) { game.addDelayedTriggeredAbility(new AtTheBeginOfNextEndStepDelayedTriggeredAbility(new OpponentGainControlEffect()), source); return true; } return false; } @Override public RainbowValeEffect copy() { return new RainbowValeEffect(this); } } } class OpponentGainControlEffect extends ContinuousEffectImpl { private UUID opponentId; public OpponentGainControlEffect() { super(Duration.Custom, Layer.ControlChangingEffects_2, SubLayer.NA, Outcome.Detriment); this.staticText = "an opponent gains control of {this}"; opponentId = null; } public OpponentGainControlEffect(final OpponentGainControlEffect effect) { super(effect); this.opponentId = effect.opponentId; } @Override public void init(Ability source, Game game) { super.init(source, game); Player controller = game.getPlayer(source.getControllerId()); Permanent permanent = game.getPermanent(source.getSourceId()); if (controller != null && permanent != null) { if (game.getOpponents(controller.getId()).size() == 1) { opponentId = game.getOpponents(controller.getId()).iterator().next(); } else { Target target = new TargetOpponent(true); controller.chooseTarget(outcome, target, source, game); opponentId = target.getFirstTarget(); } } Player targetOpponent = game.getPlayer(opponentId); if (targetOpponent != null && permanent != null) { game.informPlayers(permanent.getLogName() + " is now controlled by " + targetOpponent.getLogName()); } else { discard(); } } @Override public OpponentGainControlEffect copy() { return new OpponentGainControlEffect(this); } @Override public boolean apply(Game game, Ability source) { Player targetOpponent = game.getPlayer(opponentId); Permanent permanent = game.getPermanent(source.getSourceId()); if (permanent != null && targetOpponent != null) { permanent.changeControllerId(opponentId, game); } else { // no valid target exists, effect can be discarded discard(); } return true; } }