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package mage.cards.a;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.RequirementEffect;
import mage.abilities.effects.common.RemoveFromCombatSourceEffect;
import mage.abilities.keyword.HasteAbility;
import mage.abilities.keyword.SpaceflightAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import java.util.UUID;
/**
*
* @author Styxo
*/
public class AWing extends CardImpl {
public AWing(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{2}{R}");
this.subtype.add("Rebel");
this.subtype.add("Starship");
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Haste
this.addAbility(HasteAbility.getInstance());
// Spaceflight
this.addAbility(SpaceflightAbility.getInstance());
// {1}:Remove A-wing from combat. It must attack on your next combat if able.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new RemoveFromCombatSourceEffect(), new GenericManaCost(1));
ability.addEffect(new AWingAttacksNextCombatIfAbleSourceEffect());
this.addAbility(ability);
}
public AWing(final AWing card) {
super(card);
}
@Override
public AWing copy() {
return new AWing(this);
}
}
class AWingAttacksNextCombatIfAbleSourceEffect extends RequirementEffect {
int turnNumber;
int phaseCount;
int nextPhaseTurnNumber = 0;
int nextPhasePhaseCount = 0;
public AWingAttacksNextCombatIfAbleSourceEffect() {
super(Duration.Custom);
staticText = "It must attack on your next combat if able";
}
public AWingAttacksNextCombatIfAbleSourceEffect(final AWingAttacksNextCombatIfAbleSourceEffect effect) {
super(effect);
this.turnNumber = effect.turnNumber;
this.phaseCount = effect.phaseCount;
this.nextPhaseTurnNumber = effect.nextPhaseTurnNumber;
this.nextPhasePhaseCount = effect.nextPhasePhaseCount;
}
@Override
public void init(Ability source, Game game) {
turnNumber = game.getTurnNum();
phaseCount = game.getPhase().getCount();
}
@Override
public AWingAttacksNextCombatIfAbleSourceEffect copy() {
return new AWingAttacksNextCombatIfAbleSourceEffect(this);
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
if (permanent.getId().equals(source.getSourceId())) {
if (game.getTurnNum() != turnNumber || game.getPhase().getCount() != phaseCount) {
if (nextPhaseTurnNumber == 0) {
nextPhasePhaseCount = game.getPhase().getCount();
nextPhaseTurnNumber = game.getTurnNum();
} else if (game.getTurnNum() != nextPhaseTurnNumber || game.getPhase().getCount() != nextPhasePhaseCount) {
this.discard();
}
return true;
}
}
return false;
}
@Override
public boolean mustAttack(Game game) {
return true;
}
@Override
public boolean mustBlock(Game game) {
return false;
}
}