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package mage.cards.p;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class PathwayArrows extends CardImpl {
public PathwayArrows(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{1}");
this.subtype.add("Equipment");
// Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it."
SimpleActivatedAbility ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, new PathwayArrowsEffect(), new GenericManaCost(2));
ability2.addCost(new TapSourceCost());
ability2.addTarget(new TargetCreaturePermanent());
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(ability2, AttachmentType.EQUIPMENT)));
// Equip {2}
this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
}
public PathwayArrows(final PathwayArrows card) {
super(card);
}
@Override
public PathwayArrows copy() {
return new PathwayArrows(this);
}
}
class PathwayArrowsEffect extends OneShotEffect {
public PathwayArrowsEffect() {
super(Outcome.Benefit);
this.staticText = "This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it";
}
public PathwayArrowsEffect(final PathwayArrowsEffect effect) {
super(effect);
}
@Override
public PathwayArrowsEffect copy() {
return new PathwayArrowsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Permanent targetCreature = game.getPermanent(getTargetPointer().getFirst(game, source));
if (targetCreature != null) {
int damageDealt = targetCreature.damage(1, source.getSourceId(), game, false, true);
if (damageDealt > 0 && targetCreature.getColor(game).isColorless()) {
targetCreature.tap(game);
}
}
return true;
}
return false;
}
}