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package mage.cards.e;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.mana.*;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.choices.Choice;
import mage.choices.ChoiceBasicLandType;
import mage.constants.*;
import mage.filter.common.FilterControlledLandPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.Iterator;
import java.util.UUID;
/**
*
* @author jeffwadsworth
*/
public class ElsewhereFlask extends CardImpl {
public ElsewhereFlask(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}");
// When Elsewhere Flask enters the battlefield, draw a card.
this.addAbility(new EntersBattlefieldTriggeredAbility(new DrawCardSourceControllerEffect(1)));
// Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new ElsewhereFlaskEffect(), new SacrificeSourceCost()));
}
public ElsewhereFlask(final ElsewhereFlask card) {
super(card);
}
@Override
public ElsewhereFlask copy() {
return new ElsewhereFlask(this);
}
}
class ElsewhereFlaskEffect extends OneShotEffect {
public ElsewhereFlaskEffect() {
super(Outcome.Neutral);
this.staticText = "Choose a basic land type. Each land you control becomes that type until end of turn";
}
public ElsewhereFlaskEffect(final ElsewhereFlaskEffect effect) {
super(effect);
}
@Override
public ElsewhereFlaskEffect copy() {
return new ElsewhereFlaskEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
Choice choice = new ChoiceBasicLandType();
if (player.choose(Outcome.Neutral, choice, game)) {
game.getState().setValue(source.getSourceId().toString() + "_ElsewhereFlask", choice.getChoice());
}
game.addEffect(new ElsewhereFlaskContinuousEffect(), source);
return true;
}
return false;
}
}
class ElsewhereFlaskContinuousEffect extends ContinuousEffectImpl {
private static final FilterControlledPermanent filter = new FilterControlledLandPermanent();
public ElsewhereFlaskContinuousEffect() {
super(Duration.EndOfTurn, Outcome.Neutral);
}
public ElsewhereFlaskContinuousEffect(final ElsewhereFlaskContinuousEffect effect) {
super(effect);
}
@Override
public ElsewhereFlaskContinuousEffect copy() {
return new ElsewhereFlaskContinuousEffect(this);
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
if (this.affectedObjectsSet) {
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game)) {
affectedObjectList.add(new MageObjectReference(permanent, game));
}
}
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
String choice = (String) game.getState().getValue(source.getSourceId().toString() + "_ElsewhereFlask");
if (choice != null) {
for (Iterator<MageObjectReference> it = affectedObjectList.iterator(); it.hasNext();) {
Permanent land = it.next().getPermanent(game);
if (land != null) {
switch (layer) {
case TypeChangingEffects_4:
if (sublayer == SubLayer.NA) {
land.getSubtype(game).clear();
land.getSubtype(game).add(choice);
}
break;
case AbilityAddingRemovingEffects_6:
if (sublayer == SubLayer.NA) {
land.getAbilities().clear();
if (choice.equals("Forest")) {
land.addAbility(new GreenManaAbility(), id, game);
}
if (choice.equals("Plains")) {
land.addAbility(new WhiteManaAbility(), id, game);
}
if (choice.equals("Mountain")) {
land.addAbility(new RedManaAbility(), id, game);
}
if (choice.equals("Island")) {
land.addAbility(new BlueManaAbility(), id, game);
}
if (choice.equals("Swamp")) {
land.addAbility(new BlackManaAbility(), id, game);
}
}
break;
}
} else {
it.remove();
}
}
return true;
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.TypeChangingEffects_4;
}
}