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package mage.cards.c;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.SearchEffect;
import mage.abilities.keyword.UnearthAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;
import java.util.UUID;
/**
*
* @author Plopman
*/
public class CorpseConnoisseur extends CardImpl {
public CorpseConnoisseur(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{B}");
this.subtype.add("Zombie");
this.subtype.add("Wizard");
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.
this.addAbility(new EntersBattlefieldTriggeredAbility(new SearchLibraryPutInGraveyard(), true));
// Unearth {3}{B}
this.addAbility(new UnearthAbility(new ManaCostsImpl("{3}{B}")));
}
public CorpseConnoisseur(final CorpseConnoisseur card) {
super(card);
}
@Override
public CorpseConnoisseur copy() {
return new CorpseConnoisseur(this);
}
}
class SearchLibraryPutInGraveyard extends SearchEffect {
public SearchLibraryPutInGraveyard() {
super(new TargetCardInLibrary(new FilterCreatureCard()), Outcome.Neutral);
staticText = "search your library for a card and put that card into your graveyard. Then shuffle your library";
}
public SearchLibraryPutInGraveyard(final SearchLibraryPutInGraveyard effect) {
super(effect);
}
@Override
public SearchLibraryPutInGraveyard copy() {
return new SearchLibraryPutInGraveyard(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
if (controller.searchLibrary(target, game)) {
if (!target.getTargets().isEmpty()) {
Card card = controller.getLibrary().getCard(target.getFirstTarget(), game);
if (card != null) {
controller.moveCards(card, Zone.GRAVEYARD, source, game);
}
}
}
controller.shuffleLibrary(source, game);
return true;
}
return false;
}
}