/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package org.mage.test.cards.mana; import mage.abilities.mana.ManaOptions; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Assert; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author LevelX2 */ public class ReflectingPoolTest extends CardTestPlayerBase { /** * Reflecting Pool does not count Crumbling Vestige as a source of all mana * colors */ @Test public void testTriggeredManaAbility() { addCard(Zone.HAND, playerA, "Lightning Bolt", 1); // {R} // {T}: Add to your mana pool one mana of any type that a land you control could produce. addCard(Zone.BATTLEFIELD, playerA, "Reflecting Pool", 1); // Crumbling Vestige enters the battlefield tapped. // When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool. // {T}: Add {C} to you mana pool. addCard(Zone.HAND, playerA, "Crumbling Vestige", 1); playLand(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Crumbling Vestige"); setChoice(playerA, "Red"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", playerB); setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertPermanentCount(playerA, "Crumbling Vestige", 1); assertGraveyardCount(playerA, "Lightning Bolt", 1); assertLife(playerA, 20); assertLife(playerB, 17); } /** * Reflecting Pool does not see what mana Exotic Orchard can produce */ @Test public void testWithExoticOrchard() { addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1); // {T}: Add to your mana pool one mana of any type that a land you control could produce. addCard(Zone.BATTLEFIELD, playerA, "Reflecting Pool", 1); // {T}: Add to your mana pool one mana of any color that a land an opponent controls could produce. addCard(Zone.BATTLEFIELD, playerA, "Exotic Orchard", 1); setStopAt(1, PhaseStep.PRECOMBAT_MAIN); execute(); ManaOptions options = playerA.getAvailableManaTest(currentGame); Assert.assertEquals("Player should be able to create 2 red mana", "{R}{R}", options.get(0).toString()); } /** * Test 2 Reflecting Pools */ @Test public void test2WithExoticOrchard() { addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1); // {T}: Add to your mana pool one mana of any type that a land you control could produce. addCard(Zone.BATTLEFIELD, playerA, "Reflecting Pool", 2); // {T}: Add to your mana pool one mana of any color that a land an opponent controls could produce. addCard(Zone.BATTLEFIELD, playerA, "Exotic Orchard", 1); setStopAt(1, PhaseStep.PRECOMBAT_MAIN); execute(); ManaOptions options = playerA.getAvailableManaTest(currentGame); Assert.assertEquals("Player should be able to create 3 red mana", "{R}{R}{R}", options.get(0).toString()); } /** * Test 2 Reflecting Pools */ @Test public void testWith2ExoticOrchard() { addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1); // {T}: Add to your mana pool one mana of any type that a land you control could produce. addCard(Zone.BATTLEFIELD, playerA, "Reflecting Pool", 1); // {T}: Add to your mana pool one mana of any color that a land an opponent controls could produce. addCard(Zone.BATTLEFIELD, playerA, "Exotic Orchard", 2); setStopAt(1, PhaseStep.PRECOMBAT_MAIN); execute(); ManaOptions options = playerA.getAvailableManaTest(currentGame); Assert.assertEquals("Player should be able to create 2 red mana", "{R}{R}{R}", options.get(0).toString()); } /** * Reflecting Pool does not see Gaea's Cradle or Serra's Sanctum as * producing mana */ @Test public void testWithGaeasCradle() { addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1); // {T}: Add to your mana pool one mana of any type that a land you control could produce. addCard(Zone.BATTLEFIELD, playerA, "Reflecting Pool", 1); // {T}: Add {G} to your mana pool for each creature you control. addCard(Zone.BATTLEFIELD, playerA, "Gaea's Cradle", 1); setStopAt(1, PhaseStep.PRECOMBAT_MAIN); execute(); ManaOptions options = playerA.getAvailableManaTest(currentGame); Assert.assertEquals("Player should be able to create 2 red mana", "{G}{G}", options.get(0).toString()); } }