/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.m; import java.util.UUID; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.StaticFilters; import mage.game.Game; import mage.players.Player; import mage.target.TargetCard; /** * * @author LevelX2 */ public class ManifoldInsights extends CardImpl { public ManifoldInsights(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{U}"); // Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. this.getSpellAbility().addEffect(new ManifoldInsightsEffect()); } public ManifoldInsights(final ManifoldInsights card) { super(card); } @Override public ManifoldInsights copy() { return new ManifoldInsights(this); } } class ManifoldInsightsEffect extends OneShotEffect { public ManifoldInsightsEffect() { super(Outcome.DrawCard); this.staticText = "Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order"; } public ManifoldInsightsEffect(final ManifoldInsightsEffect effect) { super(effect); } @Override public ManifoldInsightsEffect copy() { return new ManifoldInsightsEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = source.getSourceObject(game); if (controller != null && sourceObject != null) { Cards topLib = new CardsImpl(); topLib.addAll(controller.getLibrary().getTopCards(game, 10)); controller.revealCards(sourceObject.getIdName(), topLib, game); Cards chosenCards = new CardsImpl(); if (game.getOpponents(controller.getId()).size() >= topLib.getCards(StaticFilters.FILTER_CARD_NON_LAND, game).size()) { chosenCards.addAll(topLib.getCards(StaticFilters.FILTER_CARD_NON_LAND, game)); topLib.removeAll(chosenCards); } else if (!topLib.getCards(StaticFilters.FILTER_CARD_NON_LAND, game).isEmpty()) { for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) { if (controller.hasOpponent(playerId, game)) { Player opponent = game.getPlayer(playerId); if (opponent != null && !topLib.getCards(StaticFilters.FILTER_CARD_NON_LAND, game).isEmpty()) { TargetCard target = new TargetCard(Zone.LIBRARY, StaticFilters.FILTER_CARD_NON_LAND); if (opponent.choose(Outcome.Detriment, topLib, target, game)) { Card card = game.getCard(target.getFirstTarget()); if (card != null) { topLib.remove(card); chosenCards.add(card); } } } } } } controller.moveCards(chosenCards, Zone.HAND, source, game); while (!topLib.isEmpty() && controller.isInGame()) { Card card = topLib.getRandom(game); if (card != null) { topLib.remove(card); controller.moveCardToLibraryWithInfo(card, source.getSourceId(), game, Zone.LIBRARY, false, false); } else { return false; } } return true; } return false; } }