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package org.mage.test.cards.continuous;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author escplan9 (Derek Monturo - dmontur1 at gmail dot com)
*/
public class ImprisonedInTheMoonTest extends CardTestPlayerBase {
/*
* Reported bug: Urza land enchanted with Imprisoned In the Moon incorrectly makes it so other Urza lands only tap for 1 <> .
*
* Card ruling: http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=414360
* If the enchanted permanent is a land and has land types, it retains those types even though it loses any intrinsic mana abilities associated with them.
* For example, a Plains enchanted by Imprisoned in the Moon is still a Plains, but it can’t tap for {W}, only for {C}.
*/
@Test
public void testEnchantUrzaLand() {
// Imprisoned in the Moon - Enchantment - Aura - {2}{U}
// Enchant creature, land, or planeswalker
// Enchanted permanent is a colorless land with "Tap: Add Colorless to your mana pool" and loses all other card types and abilities.
addCard(Zone.HAND, playerA, "Imprisoned in the Moon", 1);
addCard(Zone.BATTLEFIELD, playerA, "Island", 3);
addCard(Zone.BATTLEFIELD, playerB, "Urza's Mine", 1);
addCard(Zone.BATTLEFIELD, playerB, "Urza's Tower", 1);
addCard(Zone.BATTLEFIELD, playerB, "Urza's Power Plant", 1);
addCard(Zone.HAND, playerB, "Wurmcoil Engine", 1); // {6} Wurm - 6/6 Deathtouch and Lifelink
addCard(Zone.HAND, playerB, "Bonesplitter", 1); // {1} Equipament
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Imprisoned in the Moon");
addTarget(playerA, "Urza's Mine");
// 6 total mana available - 3 from Tower, 2 from Powerplant, 1 from enchanted Mine
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Wurmcoil Engine");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Bonesplitter");
setStopAt(2, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Imprisoned in the Moon", 1);
assertPermanentCount(playerB, "Wurmcoil Engine", 1);
assertHandCount(playerB,"Wurmcoil Engine", 0);
assertHandCount(playerB, "Bonesplitter", 1); // should never be cast - wurmcoil uses up all mana
assertPermanentCount(playerB, "Bonesplitter", 0);
}
}