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package org.mage.test.cards.rules;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class CantBeTargetTest extends CardTestPlayerBase {
/**
* Test that the target of Vines of Vastwood can't
* be the target of spells or abilities your opponents control this turn
*/
@Test
public void testVinesofVastwood() {
addCard(Zone.HAND, playerA, "Divine Favor");
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
addCard(Zone.HAND, playerB, "Vines of Vastwood");
addCard(Zone.BATTLEFIELD, playerB, "Forest", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Divine Favor", "Silvercoat Lion");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Vines of Vastwood", "Silvercoat Lion", "Divine Favor");
setChoice(playerB, "No"); // don't use kicker
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPowerToughness(playerA, "Silvercoat Lion", 2, 2);
assertGraveyardCount(playerA, "Divine Favor", 1);
assertLife(playerA, 20);
assertLife(playerB, 20);
}
}