/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package org.mage.test.cards.planeswalker; import mage.constants.PhaseStep; import mage.constants.Zone; import mage.counters.CounterType; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author LevelX2 */ public class UginTest extends CardTestPlayerBase { @Test public void testCard() { // +2: Ugin, the Spirit Dragon deals 3 damage to target creature or player. // -X: Exile each permanent with converted mana cost X or less that's one or more colors. // -10: You gain 7 life, draw 7 cards, then put up to seven permanent cards from your hand onto the battlefield. addCard(Zone.BATTLEFIELD, playerA, "Ugin, the Spirit Dragon"); // starts with 7 Loyality counters // Whenever a creature dies, you may put a quest counter on Quest for the Gravelord. addCard(Zone.BATTLEFIELD, playerA, "Quest for the Gravelord"); addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion"); addCard(Zone.LIBRARY, playerB, "Forest", 2); addCard(Zone.BATTLEFIELD, playerB, "Forest", 6); // When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library. // Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control. // +1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. // -2: Create a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World. // -7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands. addCard(Zone.HAND, playerB, "Nissa, Vastwood Seer"); activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "+2: {source} deals 3 damage to target creature or player.", playerB); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Nissa, Vastwood Seer"); playLand(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Forest"); activateAbility(2, PhaseStep.POSTCOMBAT_MAIN, playerB, "-2: Create a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World."); attack(3, playerA, "Silvercoat Lion"); block(3, playerB, "Ashaya, the Awoken World", "Silvercoat Lion"); activateAbility(3, PhaseStep.POSTCOMBAT_MAIN, playerA, "-X: Exile each permanent with converted mana cost X or less that's one or more colors"); setChoice(playerA, "X=3"); setStopAt(3, PhaseStep.END_TURN); execute(); assertPermanentCount(playerA, "Ugin, the Spirit Dragon", 1); assertCounterCount("Ugin, the Spirit Dragon", CounterType.LOYALTY, 6); // 7 + 2 - 3 assertGraveyardCount(playerA, "Silvercoat Lion", 1); assertPermanentCount(playerB, "Ashaya, the Awoken World", 0); assertExileCount("Nissa, Vastwood Seer", 1); assertExileCount("Quest for the Gravelord", 1); assertLife(playerA, 20); assertLife(playerB, 17); } }