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package org.mage.test.cards.asthough;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class CastAsInstantTest extends CardTestPlayerBase {
@Test
public void testEffectOnlyForOneTurn() {
addCard(Zone.BATTLEFIELD, playerB, "Island");
addCard(Zone.BATTLEFIELD, playerB, "Swamp", 4);
// The next sorcery card you cast this turn can be cast as though it had flash.
// Draw a card.
addCard(Zone.HAND, playerB, "Quicken"); // {U}
// Devoid (This card has no color.)
// Target opponent exiles two cards from his or her hand and loses 2 life.
addCard(Zone.HAND, playerB, "Witness the End"); // {3}{B}
addCard(Zone.HAND, playerA, "Silvercoat Lion", 2);
castSpell(1, PhaseStep.UPKEEP, playerB, "Quicken");
castSpell(1, PhaseStep.UPKEEP, playerB, "Witness the End", playerA);
setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
execute();
assertGraveyardCount(playerB, "Quicken", 1);
assertGraveyardCount(playerB, "Witness the End", 1);
assertExileCount("Silvercoat Lion", 2);
assertLife(playerA, 18);
assertLife(playerB, 20);
}
}