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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.abilities.effects.common;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.Effects;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class FlipCoinEffect extends OneShotEffect {
protected Effects executingEffectsWon = new Effects();
protected Effects executingEffectsLost = new Effects();
public FlipCoinEffect(Effect effectWon) {
this(effectWon, null);
}
public FlipCoinEffect(Effect effectWon, Effect effectLost) {
this(effectWon, effectLost, Outcome.Benefit);
}
public FlipCoinEffect(Effect effectWon, Effect effectLost, Outcome outcome) {
super(outcome);
addEffectWon(effectWon);
addEffectLost(effectLost);
}
public FlipCoinEffect(final FlipCoinEffect effect) {
super(effect);
this.executingEffectsWon = effect.executingEffectsWon.copy();
this.executingEffectsLost = effect.executingEffectsLost.copy();
}
public void addEffectWon(Effect effect) {
if (effect != null) {
executingEffectsWon.add(effect);
}
}
public void addEffectLost(Effect effect) {
if (effect != null) {
executingEffectsLost.add(effect);
}
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject mageObject = game.getObject(source.getSourceId());
if (controller != null && mageObject != null) {
boolean result = true;
for (Effect effect : controller.flipCoin(game) ? executingEffectsWon : executingEffectsLost) {
effect.setTargetPointer(this.targetPointer);
if (effect instanceof OneShotEffect) {
result &= effect.apply(game, source);
} else {
game.addEffect((ContinuousEffect) effect, source);
}
}
return result;
}
return false;
}
@Override
public String getText(Mode mode) {
if (!staticText.isEmpty()) {
return staticText;
}
StringBuilder sb = new StringBuilder("Flip a coin. If you win the flip, ").append(executingEffectsWon.getText(mode));
if (!executingEffectsLost.isEmpty()) {
sb.append(". If you lose the flip, ").append(executingEffectsLost.getText(mode));
}
return sb.toString();
}
@Override
public FlipCoinEffect copy() {
return new FlipCoinEffect(this);
}
}