/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.g; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldAbility; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.EntersBattlefieldWithXCountersEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.SuperType; import mage.constants.Zone; import mage.counters.CounterType; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import java.util.UUID; /** * * @author emerald000 */ public class GrenzoDungeonWarden extends CardImpl { public GrenzoDungeonWarden(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{X}{B}{R}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Goblin"); this.subtype.add("Rogue"); this.power = new MageInt(2); this.toughness = new MageInt(2); // Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it. this.addAbility(new EntersBattlefieldAbility(new EntersBattlefieldWithXCountersEffect(CounterType.P1P1.createInstance()))); // {2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield. this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GrenzoDungeonWardenEffect(), new GenericManaCost(2))); } public GrenzoDungeonWarden(final GrenzoDungeonWarden card) { super(card); } @Override public GrenzoDungeonWarden copy() { return new GrenzoDungeonWarden(this); } } class GrenzoDungeonWardenEffect extends OneShotEffect { GrenzoDungeonWardenEffect() { super(Outcome.Benefit); this.staticText = "Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to {this}'s power, put it onto the battlefield"; } GrenzoDungeonWardenEffect(final GrenzoDungeonWardenEffect effect) { super(effect); } @Override public GrenzoDungeonWardenEffect copy() { return new GrenzoDungeonWardenEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { if (controller.getLibrary().hasCards()) { Card card = controller.getLibrary().getFromBottom(game); if (card != null) { controller.moveCards(card, Zone.GRAVEYARD, source, game); if (card.isCreature()) { Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId()); if (sourcePermanent != null && card.getPower().getValue() <= sourcePermanent.getPower().getValue()) { controller.moveCards(card, Zone.BATTLEFIELD, source, game); } } } } return true; } return false; } }