/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.g; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.RestrictionEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Zone; import mage.filter.common.FilterControlledCreaturePermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import java.util.UUID; /** * * @author emerald000 */ public class GoblinGoon extends CardImpl { public GoblinGoon(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{R}"); this.subtype.add("Goblin"); this.subtype.add("Mutant"); this.power = new MageInt(6); this.toughness = new MageInt(6); // Goblin Goon can't attack unless you control more creatures than defending player. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GoblinGoonCantAttackEffect())); // Goblin Goon can't block unless you control more creatures than attacking player. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GoblinGoonCantBlockEffect())); } public GoblinGoon(final GoblinGoon card) { super(card); } @Override public GoblinGoon copy() { return new GoblinGoon(this); } } class GoblinGoonCantAttackEffect extends RestrictionEffect { GoblinGoonCantAttackEffect() { super(Duration.WhileOnBattlefield); staticText = "{this} can't attack unless you control more creatures than defending player"; } GoblinGoonCantAttackEffect(final GoblinGoonCantAttackEffect effect) { super(effect); } @Override public boolean applies(Permanent permanent, Ability source, Game game) { return permanent.getId().equals(source.getSourceId()); } @Override public boolean canAttack(Permanent attacker, UUID defenderId, Ability source, Game game) { UUID defendingPlayerId; Player defender = game.getPlayer(defenderId); if (defender == null) { Permanent permanent = game.getPermanent(defenderId); if (permanent != null) { defendingPlayerId = permanent.getControllerId(); } else { return false; } } else { defendingPlayerId = defenderId; } if (defendingPlayerId != null) { return game.getBattlefield().countAll(new FilterControlledCreaturePermanent(), source.getControllerId(), game) > game.getBattlefield().countAll(new FilterControlledCreaturePermanent(), defendingPlayerId, game); } else { return true; } } @Override public GoblinGoonCantAttackEffect copy() { return new GoblinGoonCantAttackEffect(this); } } class GoblinGoonCantBlockEffect extends RestrictionEffect { GoblinGoonCantBlockEffect() { super(Duration.WhileOnBattlefield); staticText = "{this} can't block unless you control more creatures than attacking player"; } GoblinGoonCantBlockEffect(final GoblinGoonCantBlockEffect effect) { super(effect); } @Override public GoblinGoonCantBlockEffect copy() { return new GoblinGoonCantBlockEffect(this); } @Override public boolean canBlock(Permanent attacker, Permanent blocker, Ability source, Game game) { UUID attackingPlayerId = attacker.getControllerId(); if (attackingPlayerId != null) { return game.getBattlefield().countAll(new FilterControlledCreaturePermanent(), source.getControllerId(), game) > game.getBattlefield().countAll(new FilterControlledCreaturePermanent(), attackingPlayerId, game); } return true; } @Override public boolean applies(Permanent permanent, Ability source, Game game) { return permanent.getId().equals(source.getSourceId()); } }