/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.g; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.game.Game; import mage.players.Player; import mage.util.RandomUtil; import java.util.UUID; /** * * @author North */ public class Ghoulraiser extends CardImpl { public Ghoulraiser(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{B}{B}"); this.subtype.add("Zombie"); this.power = new MageInt(2); this.toughness = new MageInt(2); // When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand. this.addAbility(new EntersBattlefieldTriggeredAbility(new GhoulraiserEffect(), false)); } public Ghoulraiser(final Ghoulraiser card) { super(card); } @Override public Ghoulraiser copy() { return new Ghoulraiser(this); } } class GhoulraiserEffect extends OneShotEffect { public GhoulraiserEffect() { super(Outcome.ReturnToHand); this.staticText = "return a Zombie card at random from your graveyard to your hand"; } public GhoulraiserEffect(final GhoulraiserEffect effect) { super(effect); } @Override public GhoulraiserEffect copy() { return new GhoulraiserEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player != null) { FilterCard filter = new FilterCard("Zombie card"); filter.add(new SubtypePredicate("Zombie")); Card[] cards = player.getGraveyard().getCards(filter, game).toArray(new Card[0]); if (cards.length > 0) { Card card = cards[RandomUtil.nextInt(cards.length)]; card.moveToZone(Zone.HAND, source.getSourceId(), game, true); game.informPlayers(card.getName() + "returned to the hand of" + player.getLogName()); return true; } } return false; } }