/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.CreateTokenEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.WatcherScope; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent.EventType; import mage.game.events.GameEvent; import mage.game.events.ZoneChangeEvent; import mage.game.permanent.token.SpoilsOfBloodHorrorToken; import mage.players.Player; import mage.watchers.Watcher; /** * * @author LevelX2 */ public class SpoilsOfBlood extends CardImpl { public SpoilsOfBlood(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{B}"); // Create an X/X black Horror creature token, where X is the number of creatures that died this turn. this.getSpellAbility().addEffect(new SpoilsOfBloodEffect()); this.getSpellAbility().addWatcher(new CreaturesDiedThisTurnWatcher()); } public SpoilsOfBlood(final SpoilsOfBlood card) { super(card); } @Override public SpoilsOfBlood copy() { return new SpoilsOfBlood(this); } } class SpoilsOfBloodEffect extends OneShotEffect { public SpoilsOfBloodEffect() { super(Outcome.DestroyPermanent); staticText = "Create an X/X black Horror creature token, where X is the number of creatures that died this turn"; } public SpoilsOfBloodEffect(SpoilsOfBloodEffect ability) { super(ability); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { CreaturesDiedThisTurnWatcher watcher = (CreaturesDiedThisTurnWatcher) game.getState().getWatchers().get(CreaturesDiedThisTurnWatcher.class.getSimpleName()); if (watcher != null) { new CreateTokenEffect(new SpoilsOfBloodHorrorToken(watcher.creaturesDiedThisTurn)).apply(game, source); } return true; } return false; } @Override public SpoilsOfBloodEffect copy() { return new SpoilsOfBloodEffect(this); } } class CreaturesDiedThisTurnWatcher extends Watcher { public int creaturesDiedThisTurn = 0; public CreaturesDiedThisTurnWatcher() { super(CreaturesDiedThisTurnWatcher.class.getSimpleName(), WatcherScope.GAME); } public CreaturesDiedThisTurnWatcher(final CreaturesDiedThisTurnWatcher watcher) { super(watcher); } @Override public CreaturesDiedThisTurnWatcher copy() { return new CreaturesDiedThisTurnWatcher(this); } @Override public void watch(GameEvent event, Game game) { if (event.getType() == EventType.ZONE_CHANGE && ((ZoneChangeEvent) event).isDiesEvent()) { MageObject mageObject = game.getLastKnownInformation(event.getTargetId(), Zone.BATTLEFIELD); if (mageObject != null && mageObject.isCreature()) { creaturesDiedThisTurn++; } } } @Override public void reset() { super.reset(); creaturesDiedThisTurn = 0; } }