/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.decorator; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.condition.Condition; import mage.abilities.effects.AsThoughEffect; import mage.abilities.effects.AsThoughEffectImpl; import mage.constants.Duration; import mage.game.Game; /** * @author LevelX2 */ public class ConditionalAsThoughEffect extends AsThoughEffectImpl { protected AsThoughEffect effect; protected AsThoughEffect otherwiseEffect; protected Condition condition; protected boolean conditionState; public ConditionalAsThoughEffect(AsThoughEffect effect, Condition condition) { this(effect, condition, null); } public ConditionalAsThoughEffect(AsThoughEffect effect, Condition condition, AsThoughEffect otherwiseEffect) { super(effect.getAsThoughEffectType(), effect.getDuration(), effect.getOutcome()); this.effect = effect; this.condition = condition; this.otherwiseEffect = otherwiseEffect; } public ConditionalAsThoughEffect(final ConditionalAsThoughEffect effect) { super(effect); this.effect = effect.effect.copy(); if (effect.otherwiseEffect != null) { this.otherwiseEffect = effect.otherwiseEffect.copy(); } this.condition = effect.condition; this.conditionState = effect.conditionState; } @Override public boolean isDiscarded() { return effect.isDiscarded() || (otherwiseEffect != null && otherwiseEffect.isDiscarded()); } @Override public boolean apply(Game game, Ability source) { conditionState = condition.apply(game, source); if (conditionState) { effect.setTargetPointer(this.targetPointer); return effect.apply(game, source); } else if (otherwiseEffect != null) { otherwiseEffect.setTargetPointer(this.targetPointer); return otherwiseEffect.apply(game, source); } if (!conditionState && effect.getDuration() == Duration.OneUse) { used = true; } if (!conditionState && effect.getDuration() == Duration.Custom) { this.discard(); } return false; } @Override public boolean applies(UUID sourceId, Ability source, UUID affectedControllerId, Game game) { conditionState = condition.apply(game, source); if (conditionState) { effect.setTargetPointer(this.targetPointer); return effect.applies(sourceId, source, affectedControllerId, game); } else if (otherwiseEffect != null) { otherwiseEffect.setTargetPointer(this.targetPointer); return otherwiseEffect.applies(sourceId, source, affectedControllerId, game); } return false; } @Override public ConditionalAsThoughEffect copy() { return new ConditionalAsThoughEffect(this); } }