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package mage.cards.f;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.common.delayed.AtTheEndOfCombatDelayedTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.abilities.effects.common.PutTokenOntoBattlefieldCopyTargetEffect;
import mage.abilities.keyword.DashAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.filter.predicate.permanent.AttackingPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.targetpointer.FixedTarget;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class FlamerushRider extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("another target attacking creature");
static {
filter.add(new AnotherPredicate());
filter.add(new AttackingPredicate());
}
public FlamerushRider(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{R}");
this.subtype.add("Human");
this.subtype.add("Warrior");
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Whenever Flamerush Rider attacks, create a token tapped and attacking that's a copy of another target attacking creature. Exile the token at end of combat.
Ability ability = new AttacksTriggeredAbility(new FlamerushRiderEffect(), false);
ability.addTarget(new TargetPermanent(filter));
this.addAbility(ability);
// Dash {2}{R}{R}
this.addAbility(new DashAbility(this, "{2}{R}{R}"));
}
public FlamerushRider(final FlamerushRider card) {
super(card);
}
@Override
public FlamerushRider copy() {
return new FlamerushRider(this);
}
}
class FlamerushRiderEffect extends OneShotEffect {
public FlamerushRiderEffect() {
super(Outcome.Copy);
this.staticText = "create a token tapped and attacking that's a copy of another target attacking creature. Exile the token at end of combat";
}
public FlamerushRiderEffect(final FlamerushRiderEffect effect) {
super(effect);
}
@Override
public FlamerushRiderEffect copy() {
return new FlamerushRiderEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source));
if (controller != null && permanent != null) {
PutTokenOntoBattlefieldCopyTargetEffect effect = new PutTokenOntoBattlefieldCopyTargetEffect(source.getControllerId(), null, true, 1, true, true);
effect.setTargetPointer(new FixedTarget(permanent, game));
effect.apply(game, source);
for (Permanent addedToken : effect.getAddedPermanent()) {
Effect exileEffect = new ExileTargetEffect();
exileEffect.setTargetPointer(new FixedTarget(addedToken, game));
new CreateDelayedTriggeredAbilityEffect(new AtTheEndOfCombatDelayedTriggeredAbility(exileEffect), false).apply(game, source);
}
return true;
}
return false;
}
}