package mage.abilities.effects.common.continuous; import java.util.Iterator; import mage.abilities.Ability; import mage.abilities.effects.ContinuousEffectImpl; import mage.constants.Duration; import mage.constants.Layer; import mage.constants.Outcome; import mage.constants.SubLayer; import mage.filter.common.FilterCreaturePermanent; import mage.game.Game; import mage.game.permanent.Permanent; import java.util.Set; import java.util.UUID; import mage.MageObjectReference; public class BoostOpponentsEffect extends ContinuousEffectImpl { protected int power; protected int toughness; protected FilterCreaturePermanent filter; public BoostOpponentsEffect(int power, int toughness, Duration duration) { this(power, toughness, duration, new FilterCreaturePermanent("Creatures")); } public BoostOpponentsEffect(int power, int toughness, Duration duration, FilterCreaturePermanent filter) { super(duration, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, toughness < 0 ? Outcome.UnboostCreature : Outcome.BoostCreature); this.power = power; this.toughness = toughness; this.filter = filter; setText(); } public BoostOpponentsEffect(final BoostOpponentsEffect effect) { super(effect); this.power = effect.power; this.toughness = effect.toughness; this.filter = effect.filter.copy(); } @Override public BoostOpponentsEffect copy() { return new BoostOpponentsEffect(this); } @Override public void init(Ability source, Game game) { super.init(source, game); if (this.affectedObjectsSet) { Set<UUID> opponents = game.getOpponents(source.getControllerId()); for (Permanent perm: game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) { if (opponents.contains(perm.getControllerId())) { affectedObjectList.add(new MageObjectReference(perm, game)); } } } } @Override public boolean apply(Game game, Ability source) { Set<UUID> opponents = game.getOpponents(source.getControllerId()); if (this.affectedObjectsSet) { for (Iterator<MageObjectReference> it = affectedObjectList.iterator(); it.hasNext();) { // filter may not be used again, because object can have changed filter relevant attributes but still geets boost Permanent perm = it.next().getPermanent(game); if (perm != null) { if (opponents.contains(perm.getControllerId())) { perm.addPower(power); perm.addToughness(toughness); } } else { it.remove(); } } } else { for (Permanent perm: game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) { if (opponents.contains(perm.getControllerId())) { perm.addPower(power); perm.addToughness(toughness); } } } return true; } private void setText() { StringBuilder sb = new StringBuilder(); sb.append(filter.getMessage()); sb.append(" your opponents control get ").append(String.format("%1$+d/%2$+d", power, toughness)); sb.append((duration== Duration.EndOfTurn?" until end of turn":"")); staticText = sb.toString(); } }