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package org.mage.test.cards.replacement;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class PanharmoniconTest extends CardTestPlayerBase {
/**
* Check that Panharmonicon adds EtB triggers correctly.
*
*/
@Test
public void testAddsTrigger() {
// If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
addCard(Zone.BATTLEFIELD, playerA, "Panharmonicon");
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
// Whenever another creature enters the battlefield, you gain 1 life.
addCard(Zone.HAND, playerA, "Soul Warden");
// When Devout Monk enters the battlefield, you gain 1 life.
addCard(Zone.HAND, playerA, "Devout Monk");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Soul Warden");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Devout Monk"); // Life: 20 + 2*1 + 2*1 = 24
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertLife(playerA, 24);
}
/**
* Check that Panharmonicon doesn't add to opponents' triggers.
*
*/
@Test
public void testDoesntAddOpponentsTriggers() {
// If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
addCard(Zone.BATTLEFIELD, playerA, "Panharmonicon");
addCard(Zone.BATTLEFIELD, playerB, "Plains", 2);
// Whenever another creature enters the battlefield, you gain 1 life.
addCard(Zone.HAND, playerB, "Soul Warden");
// When Devout Monk enters the battlefield, you gain 1 life.
addCard(Zone.HAND, playerB, "Devout Monk");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Soul Warden");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Devout Monk"); // Life: 20 + 1 + 1 = 22
setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertLife(playerB, 22);
}
/**
* Check that Panharmonicon doesn't add to lands triggers.
*
*/
@Test
public void testDoesntAddLandsTriggers() {
// If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
addCard(Zone.BATTLEFIELD, playerA, "Panharmonicon");
// When Radiant Fountain enters the battlefield, you gain 2 life.
addCard(Zone.HAND, playerA, "Radiant Fountain");
playLand(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Radiant Fountain"); // Life: 20 + 2 = 22
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertLife(playerA, 22);
}
/**
* Check that Panharmonicon doesn't add to non-permanents triggers.
*
*/
@Test
public void testDoesntAddNonPermanentsTriggers() {
// If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
addCard(Zone.BATTLEFIELD, playerA, "Panharmonicon");
// When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield.
addCard(Zone.GRAVEYARD, playerA, "Bladewing's Thrall");
// A 4/4 vanilla dragon
addCard(Zone.HAND, playerA, "Scion of Ugin");
addCard(Zone.BATTLEFIELD, playerA, "Plains", 6);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Scion of Ugin");
setChoice(playerA, "No"); // Return Bladewing's Thrall from your graveyard to the battlefield?
setChoice(playerA, "Yes"); // Should not get run since there is only one trigger.
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertGraveyardCount(playerA, "Bladewing's Thrall", 1);
}
}