/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.h; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.ActivateIfConditionActivatedAbility; import mage.abilities.condition.common.MyTurnCondition; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Layer; import mage.constants.Outcome; import mage.constants.SubLayer; import mage.constants.Zone; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetOpponent; /** * * @author jeffwadsworth */ public class HumbleDefector extends CardImpl { public HumbleDefector(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{R}"); this.subtype.add("Human"); this.subtype.add("Rogue"); this.power = new MageInt(2); this.toughness = new MageInt(1); // {T}: Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn. Ability ability = new ActivateIfConditionActivatedAbility(Zone.BATTLEFIELD, new HumbleDefectorEffect(), new TapSourceCost(), MyTurnCondition.instance); ability.addTarget(new TargetOpponent()); this.addAbility(ability); } public HumbleDefector(final HumbleDefector card) { super(card); } @Override public HumbleDefector copy() { return new HumbleDefector(this); } } class HumbleDefectorEffect extends OneShotEffect { public HumbleDefectorEffect() { super(Outcome.Discard); this.staticText = "Draw two cards. Target opponent gains control of {this}."; } public HumbleDefectorEffect(final HumbleDefectorEffect effect) { super(effect); } @Override public HumbleDefectorEffect copy() { return new HumbleDefectorEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { controller.drawCards(2, game); } Permanent humbleDefector = (Permanent) source.getSourceObjectIfItStillExists(game); Player targetOpponent = game.getPlayer(getTargetPointer().getFirst(game, source)); if (targetOpponent != null && humbleDefector != null) { ContinuousEffect effect = new HumbleDefectorControlSourceEffect(); game.addEffect(effect, source); game.informPlayers(humbleDefector.getName() + " is now controlled by " + targetOpponent.getLogName()); return true; } return false; } } class HumbleDefectorControlSourceEffect extends ContinuousEffectImpl { public HumbleDefectorControlSourceEffect() { super(Duration.Custom, Layer.ControlChangingEffects_2, SubLayer.NA, Outcome.GainControl); } public HumbleDefectorControlSourceEffect(final HumbleDefectorControlSourceEffect effect) { super(effect); } @Override public HumbleDefectorControlSourceEffect copy() { return new HumbleDefectorControlSourceEffect(this); } @Override public boolean apply(Game game, Ability source) { Player targetOpponent = game.getPlayer(source.getFirstTarget()); Permanent permanent = game.getPermanent(source.getSourceId()); if (permanent != null && targetOpponent != null) { permanent.changeControllerId(targetOpponent.getId(), game); } else { // no valid target exists, effect can be discarded discard(); } return true; } }