/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.h; import java.util.UUID; import mage.MageInt; import mage.abilities.StateTriggeredAbility; import mage.abilities.common.BeginningOfUpkeepTriggeredAbility; import mage.abilities.common.EntersBattlefieldAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.condition.common.SourceHasCounterCondition; import mage.abilities.decorator.ConditionalContinuousEffect; import mage.abilities.dynamicvalue.common.CountersSourceCount; import mage.abilities.effects.Effect; import mage.abilities.effects.common.RemoveAllCountersSourceEffect; import mage.abilities.effects.common.continuous.BoostSourceEffect; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.TargetController; import mage.constants.Zone; import mage.counters.CounterType; import mage.game.Game; import mage.game.events.GameEvent; /** * * @author LoneFox */ public class Homarid extends CardImpl { public Homarid(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{U}"); this.subtype.add("Homarid"); this.power = new MageInt(2); this.toughness = new MageInt(2); // Homarid enters the battlefield with a tide counter on it. this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.TIDE.createInstance()), "with a tide counter on it.")); // At the beginning of your upkeep, put a tide counter on Homarid. this.addAbility(new BeginningOfUpkeepTriggeredAbility(new AddCountersSourceEffect(CounterType.TIDE.createInstance()), TargetController.YOU, false)); // As long as there is exactly one tide counter on Homarid, it gets -1/-1. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect( new BoostSourceEffect(-1, -1, Duration.WhileOnBattlefield), new SourceHasCounterCondition(CounterType.TIDE, 1, 1), "As long as there is exactly one tide counter on {this}, it gets -1/-1."))); // As long as there are exactly three tide counters on Homarid, it gets +1/+1. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect( new BoostSourceEffect(1, 1, Duration.WhileOnBattlefield), new SourceHasCounterCondition(CounterType.TIDE, 3, 3), "As long as there are exactly three tide counter on {this}, it gets +1/+1."))); // Whenever there are four tide counters on Homarid, remove all tide counters from it. this.addAbility(new HomaridTriggeredAbility(new RemoveAllCountersSourceEffect(CounterType.TIDE))); } public Homarid(final Homarid card) { super(card); } @Override public Homarid copy() { return new Homarid(this); } } class HomaridTriggeredAbility extends StateTriggeredAbility { public HomaridTriggeredAbility(Effect effect) { super(Zone.BATTLEFIELD, effect); } public HomaridTriggeredAbility(final HomaridTriggeredAbility ability) { super(ability); } @Override public HomaridTriggeredAbility copy() { return new HomaridTriggeredAbility(this); } @Override public boolean checkTrigger(GameEvent event, Game game) { return new CountersSourceCount(CounterType.TIDE).calculate(game, this, null) == 4; } @Override public String getRule() { return "Whenever there are four tide counters on {this}, " + super.getRule(); } }