/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import mage.MageInt; import mage.abilities.Ability; import mage.constants.ComparisonType; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.constants.Zone; import mage.filter.FilterPermanent; import mage.filter.common.FilterControlledPermanent; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.filter.predicate.mageobject.ToughnessPredicate; import mage.filter.predicate.permanent.ControllerPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import java.util.UUID; /** * * @author LevelX2 */ public class ScourgeOfFleets extends CardImpl { public ScourgeOfFleets(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{U}{U}"); this.subtype.add("Kraken"); this.power = new MageInt(6); this.toughness = new MageInt(6); // When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less, where X is the number of Islands you control. this.addAbility(new EntersBattlefieldTriggeredAbility(new ScourgeOfFleetsEffect(), false)); } public ScourgeOfFleets(final ScourgeOfFleets card) { super(card); } @Override public ScourgeOfFleets copy() { return new ScourgeOfFleets(this); } } class ScourgeOfFleetsEffect extends OneShotEffect { private static final FilterControlledPermanent filter = new FilterControlledPermanent("number of Islands you control"); static { filter.add(new SubtypePredicate("Island")); } public ScourgeOfFleetsEffect() { super(Outcome.Benefit); this.staticText = "return each creature your opponents control with toughness X or less, where X is the number of Islands you control"; } public ScourgeOfFleetsEffect(final ScourgeOfFleetsEffect effect) { super(effect); } @Override public ScourgeOfFleetsEffect copy() { return new ScourgeOfFleetsEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { int islands = game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game); FilterPermanent creatureFilter = new FilterCreaturePermanent(); creatureFilter.add(new ControllerPredicate(TargetController.OPPONENT)); creatureFilter.add(new ToughnessPredicate(ComparisonType.FEWER_THAN, islands + 1)); Cards cardsToHand = new CardsImpl(); for (Permanent permanent : game.getBattlefield().getActivePermanents(creatureFilter, source.getControllerId(), source.getSourceId(), game)) { cardsToHand.add(permanent); } controller.moveCards(cardsToHand, Zone.HAND, source, game); return true; } return false; } }