/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.DamageTargetEffect; import mage.abilities.keyword.EscalateAbility; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.filter.FilterPlayer; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.other.PlayerPredicate; import mage.game.Game; import mage.players.Player; import mage.target.TargetPlayer; import mage.target.common.TargetCreaturePermanent; import java.util.UUID; /** * * @author fireshoes */ public class CollectiveDefiance extends CardImpl { private static final FilterPlayer filterDiscard = new FilterPlayer("player to discard and then draw cards"); private static final FilterCreaturePermanent filterCreature = new FilterCreaturePermanent("creature to be dealt damage"); private static final FilterPlayer filterDamageOpponent = new FilterPlayer("opponent to be dealt damage"); static { filterDamageOpponent.add(new PlayerPredicate(TargetController.OPPONENT)); } public CollectiveDefiance(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{1}{R}{R}"); // Escalate {1} this.addAbility(new EscalateAbility(new GenericManaCost(1))); // Choose one or more — this.getSpellAbility().getModes().setMinModes(1); this.getSpellAbility().getModes().setMaxModes(3); // Target player discards all cards in his or her hand, then draws that many cards.; this.getSpellAbility().addEffect(new CollectiveDefianceEffect()); this.getSpellAbility().addTarget(new TargetPlayer(1, 1, false, filterDiscard)); // Collective Defiance deals 4 damage to target creature.; Mode mode = new Mode(); Effect effect = new DamageTargetEffect(4); effect.setText("{this} deals 4 damage to target creature"); mode.getEffects().add(effect); mode.getTargets().add(new TargetCreaturePermanent(filterCreature)); this.getSpellAbility().addMode(mode); // Collective Defiance deals 3 damage to target opponent. mode = new Mode(); effect = new DamageTargetEffect(3); effect.setText("{this} deals 3 damage to target opponent"); mode.getEffects().add(effect); mode.getTargets().add(new TargetPlayer(1, 1, false, filterDamageOpponent)); this.getSpellAbility().addMode(mode); } public CollectiveDefiance(final CollectiveDefiance card) { super(card); } @Override public CollectiveDefiance copy() { return new CollectiveDefiance(this); } } class CollectiveDefianceEffect extends OneShotEffect { public CollectiveDefianceEffect() { super(Outcome.Discard); this.staticText = "Target player discards all the cards in his or her hand, then draws that many cards"; } public CollectiveDefianceEffect(final CollectiveDefianceEffect effect) { super(effect); } @Override public CollectiveDefianceEffect copy() { return new CollectiveDefianceEffect(this); } @Override public boolean apply(Game game, Ability source) { Player targetPlayer = game.getPlayer(targetPointer.getFirst(game, source)); if (targetPlayer != null) { int count = targetPlayer.getHand().size(); for (Card card : targetPlayer.getHand().getCards(game)) { targetPlayer.discard(card, source, game); } targetPlayer.drawCards(count, game); return false; } return true; } }