/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.r; import java.util.List; import java.util.UUID; import mage.constants.CardType; import mage.constants.Outcome; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.filter.FilterPermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.TargetPermanent; /** * * @author jeffwadsworth */ public class RealitySpasm extends CardImpl { public RealitySpasm(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{X}{U}{U}"); // Choose one - Tap X target permanents; or untap X target permanents. this.getSpellAbility().addEffect(new RealitySpasmTapEffect()); Mode mode = new Mode(); mode.getEffects().add(new RealitySpasmUntapEffect()); this.getSpellAbility().addMode(mode); } public RealitySpasm(final RealitySpasm card) { super(card); } @Override public RealitySpasm copy() { return new RealitySpasm(this); } } class RealitySpasmTapEffect extends OneShotEffect { private static final FilterPermanent filter = new FilterPermanent("permanent"); public RealitySpasmTapEffect() { super(Outcome.Tap); staticText = "Tap X target permanents"; } public RealitySpasmTapEffect(final RealitySpasmTapEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { int numberToTap = source.getManaCostsToPay().getX(); numberToTap = Math.min(game.getBattlefield().getAllActivePermanents().size(), numberToTap); TargetPermanent target = new TargetPermanent(numberToTap, filter); if (target.canChoose(source.getControllerId(), game) && target.choose(Outcome.Tap, source.getControllerId(), source.getSourceId(), game)) { if (!target.getTargets().isEmpty()) { List<UUID> targets = target.getTargets(); for (UUID targetId : targets) { Permanent permanent = game.getPermanent(targetId); if (permanent != null) { permanent.tap(game); } } } return true; } return false; } @Override public RealitySpasmTapEffect copy() { return new RealitySpasmTapEffect(this); } } class RealitySpasmUntapEffect extends OneShotEffect { private static final FilterPermanent filter = new FilterPermanent("permanent"); public RealitySpasmUntapEffect() { super(Outcome.Untap); staticText = "Untap X target permanents"; } public RealitySpasmUntapEffect(final RealitySpasmUntapEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { int numberToTap = source.getManaCostsToPay().getX(); numberToTap = Math.min(game.getBattlefield().getAllActivePermanents().size(), numberToTap); TargetPermanent target = new TargetPermanent(numberToTap, filter); if (target.canChoose(source.getControllerId(), game) && target.choose(Outcome.Untap, source.getControllerId(), source.getSourceId(), game)) { if (!target.getTargets().isEmpty()) { List<UUID> targets = target.getTargets(); for (UUID targetId : targets) { Permanent permanent = game.getPermanent(targetId); if (permanent != null) { permanent.untap(game); } } } return true; } return false; } @Override public RealitySpasmUntapEffect copy() { return new RealitySpasmUntapEffect(this); } }