/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.s;
import java.util.List;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.common.FilterArtifactPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.AbilityPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.SubterraneanTremorsLizardToken;
/**
*
* @author escplan9 (Derek Monturo - dmontur1 at gmail dot com)
*/
public class SubterraneanTremors extends CardImpl {
public SubterraneanTremors(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{X}{R}");
// Subterranean Tremors deals X damage to each creature without flying.
// If X is 4 or more, destroy all artifacts.
// If X is 8 or more, create an 8/8 red Lizard creature token.
this.getSpellAbility().addEffect(new SubterraneanTremorsEffect());
}
public SubterraneanTremors(final SubterraneanTremors card) {
super(card);
}
@Override
public SubterraneanTremors copy() {
return new SubterraneanTremors(this);
}
}
class SubterraneanTremorsEffect extends OneShotEffect {
private static final FilterCreaturePermanent filterCreatures = new FilterCreaturePermanent("creature without flying");
private static final FilterArtifactPermanent filterArtifacts = new FilterArtifactPermanent("all artifacts");
static {
filterCreatures.add(Predicates.not(new AbilityPredicate(FlyingAbility.class)));
}
public SubterraneanTremorsEffect() {
super(Outcome.Damage);
staticText = "{this} deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token.";
}
public SubterraneanTremorsEffect(final SubterraneanTremorsEffect effect) {
super(effect);
}
@Override
public SubterraneanTremorsEffect copy() {
return new SubterraneanTremorsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
int damage = source.getManaCostsToPay().getX();
UUID sourceId = source.getSourceId();
UUID controllerId = source.getControllerId();
// X damage to each creature without flying
List<Permanent> creaturePermanents = game.getBattlefield().getActivePermanents(filterCreatures, controllerId, game);
for (Permanent permanent : creaturePermanents) {
permanent.damage(damage, sourceId, game, false, true);
}
// X 4 or more: destroy all artifacts
if (damage >= 4) {
List<Permanent> artifactPermanents = game.getBattlefield().getActivePermanents(filterArtifacts, controllerId, game);
for (Permanent permanent : artifactPermanents) {
permanent.destroy(permanent.getId(), game, false);
}
}
// X 8 or more: create an 8/8 red lizard creature token on the battlefield
if (damage >= 8) {
SubterraneanTremorsLizardToken lizardToken = new SubterraneanTremorsLizardToken();
lizardToken.putOntoBattlefield(1, game, sourceId, controllerId);
}
return true;
}
}