/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.List; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.filter.common.FilterArtifactPermanent; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.AbilityPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.game.permanent.token.SubterraneanTremorsLizardToken; /** * * @author escplan9 (Derek Monturo - dmontur1 at gmail dot com) */ public class SubterraneanTremors extends CardImpl { public SubterraneanTremors(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{X}{R}"); // Subterranean Tremors deals X damage to each creature without flying. // If X is 4 or more, destroy all artifacts. // If X is 8 or more, create an 8/8 red Lizard creature token. this.getSpellAbility().addEffect(new SubterraneanTremorsEffect()); } public SubterraneanTremors(final SubterraneanTremors card) { super(card); } @Override public SubterraneanTremors copy() { return new SubterraneanTremors(this); } } class SubterraneanTremorsEffect extends OneShotEffect { private static final FilterCreaturePermanent filterCreatures = new FilterCreaturePermanent("creature without flying"); private static final FilterArtifactPermanent filterArtifacts = new FilterArtifactPermanent("all artifacts"); static { filterCreatures.add(Predicates.not(new AbilityPredicate(FlyingAbility.class))); } public SubterraneanTremorsEffect() { super(Outcome.Damage); staticText = "{this} deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token."; } public SubterraneanTremorsEffect(final SubterraneanTremorsEffect effect) { super(effect); } @Override public SubterraneanTremorsEffect copy() { return new SubterraneanTremorsEffect(this); } @Override public boolean apply(Game game, Ability source) { int damage = source.getManaCostsToPay().getX(); UUID sourceId = source.getSourceId(); UUID controllerId = source.getControllerId(); // X damage to each creature without flying List<Permanent> creaturePermanents = game.getBattlefield().getActivePermanents(filterCreatures, controllerId, game); for (Permanent permanent : creaturePermanents) { permanent.damage(damage, sourceId, game, false, true); } // X 4 or more: destroy all artifacts if (damage >= 4) { List<Permanent> artifactPermanents = game.getBattlefield().getActivePermanents(filterArtifacts, controllerId, game); for (Permanent permanent : artifactPermanents) { permanent.destroy(permanent.getId(), game, false); } } // X 8 or more: create an 8/8 red lizard creature token on the battlefield if (damage >= 8) { SubterraneanTremorsLizardToken lizardToken = new SubterraneanTremorsLizardToken(); lizardToken.putOntoBattlefield(1, game, sourceId, controllerId); } return true; } }