package org.mage.test.cards.filters;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author nigelzor
*/
public class IvoryGuardiansTest extends CardTestPlayerBase {
@Test
public void testOneGuardian() {
addCard(Zone.BATTLEFIELD, playerA, "Goblin Hero");
addCard(Zone.BATTLEFIELD, playerA, "Ivory Guardians");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPowerToughness(playerA, "Goblin Hero", 2, 2);
assertPowerToughness(playerA, "Ivory Guardians", 3, 3);
}
@Test
public void testOneGuardianAndRedToken() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
addCard(Zone.HAND, playerA, "Dragon Fodder");
addCard(Zone.BATTLEFIELD, playerB, "Ivory Guardians");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Dragon Fodder");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPowerToughness(playerA, "Goblin", 1, 1);
assertPowerToughness(playerB, "Ivory Guardians", 3, 3);
}
@Test
public void testOneGuardianAndRedPermanent() {
addCard(Zone.BATTLEFIELD, playerA, "Goblin Hero");
addCard(Zone.BATTLEFIELD, playerA, "Ivory Guardians");
addCard(Zone.BATTLEFIELD, playerB, "Mons's Goblin Raiders");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPowerToughness(playerA, "Goblin Hero", 2, 2);
assertPowerToughness(playerA, "Ivory Guardians", 4, 4);
assertPowerToughness(playerB, "Mons's Goblin Raiders", 1, 1);
}
@Test
public void testTwoGuardiansAndRedPermanent() {
addCard(Zone.BATTLEFIELD, playerA, "Goblin Hero");
addCard(Zone.BATTLEFIELD, playerA, "Ivory Guardians");
addCard(Zone.BATTLEFIELD, playerA, "Ivory Guardians");
addCard(Zone.BATTLEFIELD, playerB, "Mons's Goblin Raiders");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPowerToughness(playerA, "Goblin Hero", 2, 2);
assertPowerToughness(playerA, "Ivory Guardians", 5, 5);
assertPowerToughness(playerB, "Mons's Goblin Raiders", 1, 1);
}
}