/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.BeginningOfEndStepTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.TargetController; import mage.filter.common.FilterControlledCreaturePermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetControlledPermanent; import java.util.ArrayList; import java.util.List; import java.util.UUID; /** * * @author LevelX2 */ public class ArchfiendOfDepravity extends CardImpl { public ArchfiendOfDepravity(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{B}{B}"); this.subtype.add("Demon"); this.power = new MageInt(5); this.toughness = new MageInt(4); // Flying this.addAbility(FlyingAbility.getInstance()); // At the beginning of each opponent's end step, that player chooses up to two creatures he or she controls, then sacrifices the rest. this.addAbility(new BeginningOfEndStepTriggeredAbility(new ArchfiendOfDepravityEffect(), TargetController.OPPONENT, false)); } public ArchfiendOfDepravity(final ArchfiendOfDepravity card) { super(card); } @Override public ArchfiendOfDepravity copy() { return new ArchfiendOfDepravity(this); } } class ArchfiendOfDepravityEffect extends OneShotEffect { public ArchfiendOfDepravityEffect() { super(Outcome.Benefit); // AI should select two creatures if possible so it has to be a benefit this.staticText = "that player chooses up to two creatures he or she controls, then sacrifices the rest"; } public ArchfiendOfDepravityEffect(final ArchfiendOfDepravityEffect effect) { super(effect); } @Override public ArchfiendOfDepravityEffect copy() { return new ArchfiendOfDepravityEffect(this); } @Override public boolean apply(Game game, Ability source) { Player opponent = game.getPlayer(getTargetPointer().getFirst(game, source)); if (opponent != null) { List<Permanent> creaturesToSacrifice = new ArrayList<>(); TargetControlledPermanent target = new TargetControlledPermanent(0, 2, new FilterControlledCreaturePermanent("creatures to keep"), true); if (opponent.chooseTarget(outcome, target, source, game)) { for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterControlledCreaturePermanent(), opponent.getId(), source.getSourceId(), game)) { if (permanent != null && !target.getTargets().contains(permanent.getId())) { creaturesToSacrifice.add(permanent); } } } for (Permanent creature : creaturesToSacrifice) { creature.sacrifice(source.getSourceId(), game); } return true; } return false; } }