/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.m; import java.util.UUID; import mage.constants.CardType; import mage.abilities.Ability; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.combat.BlocksIfAbleTargetEffect; import mage.abilities.effects.common.combat.CantBlockAllEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.TargetController; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.CardIdPredicate; import mage.filter.predicate.permanent.ControllerIdPredicate; import mage.filter.predicate.permanent.ControllerPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.common.TargetCreaturePermanent; import mage.target.targetpointer.FixedTarget; /** * * @author jeffwadsworth */ public class MarkForDeath extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature an opponent controls"); static { filter.add(new ControllerPredicate(TargetController.OPPONENT)); } public MarkForDeath(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{3}{R}"); // Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn. this.getSpellAbility().addEffect(new MarkForDeathEffect()); this.getSpellAbility().addTarget(new TargetCreaturePermanent(filter)); } public MarkForDeath(final MarkForDeath card) { super(card); } @Override public MarkForDeath copy() { return new MarkForDeath(this); } } class MarkForDeathEffect extends OneShotEffect { public MarkForDeathEffect() { super(Outcome.Damage); staticText = "Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn"; } public MarkForDeathEffect(final MarkForDeathEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Permanent target = game.getPermanent(source.getFirstTarget()); if (target == null) { return false; } FilterCreaturePermanent filter = new FilterCreaturePermanent(); filter.add(new ControllerIdPredicate(target.getControllerId())); filter.add(Predicates.not(new CardIdPredicate(target.getId()))); ContinuousEffect effect = new BlocksIfAbleTargetEffect(Duration.EndOfTurn); effect.setTargetPointer(new FixedTarget(target.getId())); game.addEffect(effect, source); target.untap(game); ContinuousEffect effect2 = new CantBlockAllEffect(filter, Duration.EndOfTurn); game.addEffect(effect2, source); return true; } @Override public MarkForDeathEffect copy() { return new MarkForDeathEffect(this); } }